Adjust world weights.

This commit is contained in:
Ottermandias 2023-12-28 19:34:24 +01:00
parent 0c1dd50890
commit 29799094ea

View file

@ -302,12 +302,12 @@ public class WorldSets
private (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)? GetGroup(byte level, byte job, Race race, Gender gender, Random rng) private (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)? GetGroup(byte level, byte job, Race race, Gender gender, Random rng)
{ {
const int weight50 = 1200; const int weight50 = 200;
const int weight60 = 1500; const int weight60 = 500;
const int weight70 = 1700; const int weight70 = 700;
const int weight80 = 1800; const int weight80 = 800;
const int weight90 = 1900; const int weight90 = 900;
const int weight100 = 2000; const int weight100 = 1000;
if (job >= StarterWeapons.Length) if (job >= StarterWeapons.Length)
return null; return null;