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Improve PR to use GetDesign.
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parent
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commit
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1 changed files with 23 additions and 28 deletions
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@ -85,7 +85,8 @@ public class CommandService : IDisposable
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return;
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default:
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_chat.Print("Use without argument to toggle the main window.");
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_chat.Print(new SeStringBuilder().AddText("Use ").AddPurple("/glamour").AddText(" instead of ").AddRed("/glamourer").AddText(" for application commands.").BuiltString);
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_chat.Print(new SeStringBuilder().AddText("Use ").AddPurple("/glamour").AddText(" instead of ").AddRed("/glamourer")
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.AddText(" for application commands.").BuiltString);
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_chat.Print(new SeStringBuilder().AddCommand("qdb", "Toggles the quick design bar on or off.").BuiltString);
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_chat.Print(new SeStringBuilder().AddCommand("lock", "Toggles the lock of the main window on or off.").BuiltString);
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return;
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@ -415,7 +416,7 @@ public class CommandService : IDisposable
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{
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if (argument.Length == 0)
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{
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_chat.Print(new SeStringBuilder().AddText("Use with /glamour delete ").AddYellow("[Design Name]").BuiltString);
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_chat.Print(new SeStringBuilder().AddText("Use with /glamour delete ").AddYellow("[Design Name, Path or Identifier]").BuiltString);
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_chat.Print(new SeStringBuilder()
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.AddText(
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" 》 The design name is case-insensitive. If multiple designs of that name up to case exist, the first one is chosen.")
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@ -424,23 +425,18 @@ public class CommandService : IDisposable
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.AddText(
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" 》 If using the design identifier, you need to specify at least 4 characters for it, and the first one starting with the provided characters is chosen.")
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.BuiltString);
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_chat.Print(new SeStringBuilder()
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.AddText(" 》 The design path is the folder path in the selector, with '/' as separators. It is also case-insensitive.")
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.BuiltString);
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return false;
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}
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var lower = argument.ToLowerInvariant();
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Design? design = _designManager.Designs.FirstOrDefault(d
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=> d.Name.Lower == lower || lower.Length > 3 && d.Identifier.ToString().StartsWith(lower));
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if (design == null)
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{
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_chat.Print(new SeStringBuilder().AddRed("Error with finding the design.").BuiltString);
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}
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if (!GetDesign(argument, out var designBase, false) || designBase is not Design d)
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return false;
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}
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_objects.Update();
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_designManager.Delete(design);
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return true;
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_designManager.Delete(d);
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return true;
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}
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private bool CopyState(string argument)
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@ -553,14 +549,13 @@ public class CommandService : IDisposable
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design = leaf.Value;
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}
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if (design == null)
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{
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_chat.Print(new SeStringBuilder().AddText("The token ").AddYellow(argument, true).AddText(" did not resolve to an existing design.")
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.BuiltString);
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return false;
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}
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if (design != null)
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return true;
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_chat.Print(new SeStringBuilder().AddText("The token ").AddYellow(argument, true).AddText(" did not resolve to an existing design.")
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.BuiltString);
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return false;
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return true;
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}
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private unsafe bool IdentifierHandling(string argument, out ActorIdentifier[] identifiers, bool allowAnyWorld, bool allowIndex)
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@ -580,10 +575,10 @@ public class CommandService : IDisposable
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if (allowIndex && identifier.Type is IdentifierType.Npc)
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identifier = _actors.CreateNpc(identifier.Kind, identifier.DataId, obj.Index);
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identifiers = new[]
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{
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identifiers =
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[
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identifier,
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};
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];
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}
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else
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{
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@ -600,7 +595,7 @@ public class CommandService : IDisposable
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return true;
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}
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catch (ActorManager.IdentifierParseError e)
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catch (ActorIdentifierFactory.IdentifierParseError e)
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{
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_chat.Print(new SeStringBuilder().AddText("The argument ").AddRed(argument, true)
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.AddText($" could not be converted to an identifier. {e.Message}")
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