Cleanup fixed design display code a bit.

This commit is contained in:
Ottermandias 2023-06-11 01:59:20 +02:00
parent 79d2c63ddb
commit 2ebca491fc
3 changed files with 356 additions and 314 deletions

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@ -1,47 +1,47 @@
using System.Collections.Generic;
using Dalamud.Configuration;
namespace Glamourer
namespace Glamourer;
public class GlamourerConfig : IPluginConfiguration
{
public class GlamourerConfig : IPluginConfiguration
public class FixedDesign
{
public class FixedDesign
{
public string Name = string.Empty;
public string Path = string.Empty;
public uint JobGroups;
public bool Enabled;
}
public string Name = string.Empty;
public string Path = string.Empty;
public uint JobGroups;
public bool Enabled;
}
public int Version { get; set; } = 1;
public int Version { get; set; } = 1;
public const uint DefaultCustomizationColor = 0xFFC000C0;
public const uint DefaultStateColor = 0xFF00C0C0;
public const uint DefaultEquipmentColor = 0xFF00C000;
public const uint DefaultCustomizationColor = 0xFFC000C0;
public const uint DefaultStateColor = 0xFF00C0C0;
public const uint DefaultEquipmentColor = 0xFF00C000;
public bool FoldersFirst { get; set; } = false;
public bool ColorDesigns { get; set; } = true;
public bool ShowLocks { get; set; } = true;
public bool AttachToPenumbra { get; set; } = true;
public bool ApplyFixedDesigns { get; set; } = true;
public bool FoldersFirst { get; set; } = false;
public bool ColorDesigns { get; set; } = true;
public bool ShowLocks { get; set; } = true;
public bool AttachToPenumbra { get; set; } = true;
public bool ApplyFixedDesigns { get; set; } = true;
public uint CustomizationColor { get; set; } = DefaultCustomizationColor;
public uint StateColor { get; set; } = DefaultStateColor;
public uint EquipmentColor { get; set; } = DefaultEquipmentColor;
public uint CustomizationColor { get; set; } = DefaultCustomizationColor;
public uint StateColor { get; set; } = DefaultStateColor;
public uint EquipmentColor { get; set; } = DefaultEquipmentColor;
public ushort GroupFixedWhen { get; set; } = 2;
public List<FixedDesign> FixedDesigns { get; set; } = new();
public List<FixedDesign> FixedDesigns { get; set; } = new();
public void Save()
=> Dalamud.PluginInterface.SavePluginConfig(this);
public void Save()
=> Dalamud.PluginInterface.SavePluginConfig(this);
public static GlamourerConfig Load()
{
if (Dalamud.PluginInterface.GetPluginConfig() is GlamourerConfig config)
return config;
config = new GlamourerConfig();
config.Save();
public static GlamourerConfig Load()
{
if (Dalamud.PluginInterface.GetPluginConfig() is GlamourerConfig config)
return config;
}
config = new GlamourerConfig();
config.Save();
return config;
}
}

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@ -1,112 +1,139 @@
using System;
using System.Numerics;
using Dalamud.Interface;
using ImGuiNET;
namespace Glamourer.Gui
namespace Glamourer.Gui;
internal partial class Interface
{
internal partial class Interface
private static void DrawConfigCheckMark(string label, string tooltip, bool value, Action<bool> setter)
{
private static void DrawConfigCheckMark(string label, string tooltip, bool value, Action<bool> setter)
{
if (DrawCheckMark(label, value, setter))
Glamourer.Config.Save();
ImGuiCustom.HoverTooltip(tooltip);
}
private static void ChangeAndSave<T>(T value, T currentValue, Action<T> setter) where T : IEquatable<T>
{
if (value.Equals(currentValue))
return;
setter(value);
if (DrawCheckMark(label, value, setter))
Glamourer.Config.Save();
ImGuiCustom.HoverTooltip(tooltip);
}
private static void ChangeAndSave<T>(T value, T currentValue, Action<T> setter) where T : IEquatable<T>
{
if (value.Equals(currentValue))
return;
setter(value);
Glamourer.Config.Save();
}
private static void DrawColorPicker(string name, string tooltip, uint value, uint defaultValue, Action<uint> setter)
{
const ImGuiColorEditFlags flags = ImGuiColorEditFlags.AlphaPreviewHalf | ImGuiColorEditFlags.NoInputs;
var tmp = ImGui.ColorConvertU32ToFloat4(value);
if (ImGui.ColorEdit4($"##{name}", ref tmp, flags))
ChangeAndSave(ImGui.ColorConvertFloat4ToU32(tmp), value, setter);
ImGui.SameLine();
if (ImGui.Button($"Default##{name}"))
ChangeAndSave(defaultValue, value, setter);
ImGuiCustom.HoverTooltip(
$"Reset to default: #{defaultValue & 0xFF:X2}{(defaultValue >> 8) & 0xFF:X2}{(defaultValue >> 16) & 0xFF:X2}{defaultValue >> 24:X2}");
ImGui.SameLine();
ImGui.Text(name);
ImGuiCustom.HoverTooltip(tooltip);
}
private void DrawRestorePenumbraButton()
{
const string buttonLabel = "Re-Register Penumbra";
if (!Glamourer.Config.AttachToPenumbra)
{
using var raii = new ImGuiRaii().PushStyle(ImGuiStyleVar.Alpha, 0.5f);
ImGui.Button(buttonLabel);
return;
}
private static void DrawColorPicker(string name, string tooltip, uint value, uint defaultValue, Action<uint> setter)
{
const ImGuiColorEditFlags flags = ImGuiColorEditFlags.AlphaPreviewHalf | ImGuiColorEditFlags.NoInputs;
if (ImGui.Button(buttonLabel))
Glamourer.Penumbra.Reattach(true);
var tmp = ImGui.ColorConvertU32ToFloat4(value);
if (ImGui.ColorEdit4($"##{name}", ref tmp, flags))
ChangeAndSave(ImGui.ColorConvertFloat4ToU32(tmp), value, setter);
ImGui.SameLine();
if (ImGui.Button($"Default##{name}"))
ChangeAndSave(defaultValue, value, setter);
ImGuiCustom.HoverTooltip(
$"Reset to default: #{defaultValue & 0xFF:X2}{(defaultValue >> 8) & 0xFF:X2}{(defaultValue >> 16) & 0xFF:X2}{defaultValue >> 24:X2}");
ImGui.SameLine();
ImGui.Text(name);
ImGuiCustom.HoverTooltip(tooltip);
}
ImGuiCustom.HoverTooltip(
"If Penumbra did not register the functions for some reason, pressing this button might help restore functionality.");
}
private void DrawRestorePenumbraButton()
{
const string buttonLabel = "Re-Register Penumbra";
if (!Glamourer.Config.AttachToPenumbra)
private int _currentFixedDesignGroup = -1;
private void DrawConfigTab()
{
using var raii = new ImGuiRaii();
if (!raii.Begin(() => ImGui.BeginTabItem("Config"), ImGui.EndTabItem))
return;
var cfg = Glamourer.Config;
ImGui.Dummy(Vector2.UnitY * ImGui.GetTextLineHeightWithSpacing() / 2);
DrawConfigCheckMark("Folders First", "Sort Folders before all designs instead of lexicographically.", cfg.FoldersFirst,
v => cfg.FoldersFirst = v);
DrawConfigCheckMark("Color Designs", "Color the names of designs in the selector using the colors from below for the given cases.",
cfg.ColorDesigns,
v => cfg.ColorDesigns = v);
DrawConfigCheckMark("Show Locks", "Write-protected Designs show a lock besides their name in the selector.", cfg.ShowLocks,
v => cfg.ShowLocks = v);
DrawConfigCheckMark("Attach to Penumbra",
"Allows you to right-click items in the Changed Items tab of a mod in Penumbra to apply them to your player character.",
cfg.AttachToPenumbra,
v =>
{
using var raii = new ImGuiRaii().PushStyle(ImGuiStyleVar.Alpha, 0.5f);
ImGui.Button(buttonLabel);
return;
cfg.AttachToPenumbra = v;
if (v)
Glamourer.Penumbra.Reattach(true);
else
Glamourer.Penumbra.Unattach();
});
ImGui.SameLine();
DrawRestorePenumbraButton();
DrawConfigCheckMark("Apply Fixed Designs",
"Automatically apply fixed designs to characters and redraw them when anything changes.",
cfg.ApplyFixedDesigns,
v =>
{
cfg.ApplyFixedDesigns = v;
if (v)
Glamourer.PlayerWatcher.Enable();
else
Glamourer.PlayerWatcher.Disable();
});
DrawFixedDesignGroup();
ImGui.Dummy(Vector2.UnitY * ImGui.GetTextLineHeightWithSpacing() / 2);
DrawColorPicker("Customization Color", "The color for designs that only apply their character customization.",
cfg.CustomizationColor, GlamourerConfig.DefaultCustomizationColor, c => cfg.CustomizationColor = c);
DrawColorPicker("Equipment Color", "The color for designs that only apply some or all of their equipment slots and stains.",
cfg.EquipmentColor, GlamourerConfig.DefaultEquipmentColor, c => cfg.EquipmentColor = c);
DrawColorPicker("State Color", "The color for designs that only apply some state modification.",
cfg.StateColor, GlamourerConfig.DefaultStateColor, c => cfg.StateColor = c);
}
private void DrawFixedDesignGroup()
{
if (_currentFixedDesignGroup == -1)
_currentFixedDesignGroup = Glamourer.Config.GroupFixedWhen;
ImGui.SetNextItemWidth(100 * ImGuiHelpers.GlobalScale);
ImGui.DragInt("Group Fixed Designs From", ref _currentFixedDesignGroup, 0.01f, 2, ushort.MaxValue);
if (ImGui.IsItemDeactivatedAfterEdit())
{
_currentFixedDesignGroup = Math.Clamp(_currentFixedDesignGroup, 2, ushort.MaxValue);
if (_currentFixedDesignGroup != Glamourer.Config.GroupFixedWhen)
{
Glamourer.Config.GroupFixedWhen = (ushort)_currentFixedDesignGroup;
Glamourer.Config.Save();
}
if (ImGui.Button(buttonLabel))
Glamourer.Penumbra.Reattach(true);
ImGuiCustom.HoverTooltip(
"If Penumbra did not register the functions for some reason, pressing this button might help restore functionality.");
_currentFixedDesignGroup = -1;
}
private void DrawConfigTab()
{
using var raii = new ImGuiRaii();
if (!raii.Begin(() => ImGui.BeginTabItem("Config"), ImGui.EndTabItem))
return;
var cfg = Glamourer.Config;
ImGui.Dummy(Vector2.UnitY * ImGui.GetTextLineHeightWithSpacing() / 2);
DrawConfigCheckMark("Folders First", "Sort Folders before all designs instead of lexicographically.", cfg.FoldersFirst,
v => cfg.FoldersFirst = v);
DrawConfigCheckMark("Color Designs", "Color the names of designs in the selector using the colors from below for the given cases.",
cfg.ColorDesigns,
v => cfg.ColorDesigns = v);
DrawConfigCheckMark("Show Locks", "Write-protected Designs show a lock besides their name in the selector.", cfg.ShowLocks,
v => cfg.ShowLocks = v);
DrawConfigCheckMark("Attach to Penumbra",
"Allows you to right-click items in the Changed Items tab of a mod in Penumbra to apply them to your player character.",
cfg.AttachToPenumbra,
v =>
{
cfg.AttachToPenumbra = v;
if (v)
Glamourer.Penumbra.Reattach(true);
else
Glamourer.Penumbra.Unattach();
});
ImGui.SameLine();
DrawRestorePenumbraButton();
DrawConfigCheckMark("Apply Fixed Designs",
"Automatically apply fixed designs to characters and redraw them when anything changes.",
cfg.ApplyFixedDesigns,
v =>
{
cfg.ApplyFixedDesigns = v;
if (v)
Glamourer.PlayerWatcher.Enable();
else
Glamourer.PlayerWatcher.Disable();
});
ImGui.Dummy(Vector2.UnitY * ImGui.GetTextLineHeightWithSpacing() / 2);
DrawColorPicker("Customization Color", "The color for designs that only apply their character customization.",
cfg.CustomizationColor, GlamourerConfig.DefaultCustomizationColor, c => cfg.CustomizationColor = c);
DrawColorPicker("Equipment Color", "The color for designs that only apply some or all of their equipment slots and stains.",
cfg.EquipmentColor, GlamourerConfig.DefaultEquipmentColor, c => cfg.EquipmentColor = c);
DrawColorPicker("State Color", "The color for designs that only apply some state modification.",
cfg.StateColor, GlamourerConfig.DefaultStateColor, c => cfg.StateColor = c);
}
if (ImGui.IsItemHovered())
ImGui.SetTooltip(
"Set how many fixed designs have to be set to a specific character before their designs are grouped with a header in the Fixed Designs tab.");
}
}

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@ -1,222 +1,237 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Dalamud.Interface;
using Glamourer.Designs;
using Glamourer.FileSystem;
using ImGuiNET;
using Penumbra.PlayerWatch;
namespace Glamourer.Gui
namespace Glamourer.Gui;
internal partial class Interface
{
internal partial class Interface
private const string FixDragDropLabel = "##FixDragDrop";
private List<string>? _fullPathCache;
private string _newFixCharacterName = string.Empty;
private string _newFixDesignPath = string.Empty;
private JobGroup? _newFixDesignGroup;
private Design? _newFixDesign;
private int _fixDragDropIdx = -1;
private readonly HashSet<string> _closedGroups = new();
private static unsafe bool IsDropping()
=> ImGui.AcceptDragDropPayload(FixDragDropLabel).NativePtr != null;
private static string NormalizeIdentifier(string value)
=> value.Replace(" ", "_").Replace("#", "_");
private void DrawFixedDesignsTab()
{
private const string FixDragDropLabel = "##FixDragDrop";
_newFixDesignGroup ??= _plugin.FixedDesigns.JobGroups[1];
private List<string>? _fullPathCache;
private string _newFixCharacterName = string.Empty;
private string _newFixDesignPath = string.Empty;
private JobGroup? _newFixDesignGroup;
private Design? _newFixDesign;
private int _fixDragDropIdx = -1;
private readonly HashSet<string> _openNames = new();
private static unsafe bool IsDropping()
=> ImGui.AcceptDragDropPayload(FixDragDropLabel).NativePtr != null;
private static string NormalizeIdentifier(string value)
=> value.Replace(" ", "_").Replace("#", "_");
private void DrawFixedDesignsTab()
using var raii = new ImGuiRaii();
if (!raii.Begin(() => ImGui.BeginTabItem("Fixed Designs"), ImGui.EndTabItem))
{
_newFixDesignGroup ??= _plugin.FixedDesigns.JobGroups[1];
_fullPathCache = null;
_newFixDesign = null;
_newFixDesignPath = string.Empty;
_newFixDesignGroup = _plugin.FixedDesigns.JobGroups[1];
return;
}
using var raii = new ImGuiRaii();
if (!raii.Begin(() => ImGui.BeginTabItem("Fixed Designs"), ImGui.EndTabItem))
{
_fullPathCache = null;
_newFixDesign = null;
_newFixDesignPath = string.Empty;
_newFixDesignGroup = _plugin.FixedDesigns.JobGroups[1];
return;
}
_fullPathCache ??= _plugin.FixedDesigns.Data.Select(d => d.Design.FullName()).ToList();
_fullPathCache ??= _plugin.FixedDesigns.Data.Select(d => d.Design.FullName()).ToList();
Action? endAction = null;
var buttonWidth = ImGui.GetFrameHeight();
var groups = _plugin.FixedDesigns.Data.Select((d, i) => (d, i)).GroupBy(d => d.d.Name)
.OrderBy(g => g.Key)
.Select(g => (g.Key, g.ToList()))
.ToList();
raii.Begin(() => ImGui.BeginTable("##FixedTable", 4), ImGui.EndTable);
var buttonWidth = 23.5f * ImGuiHelpers.GlobalScale;
raii.PushStyle(ImGuiStyleVar.FrameRounding, 0);
raii.PushStyle(ImGuiStyleVar.ItemSpacing, Vector2.Zero);
if (ImGui.Button("Collapse All Groups", new Vector2(ImGui.GetContentRegionAvail().X / 2, 0)))
_closedGroups.UnionWith(groups.Select(kvp => kvp.Key));
ImGui.SameLine();
if (ImGui.Button("Expand All Groups", new Vector2(ImGui.GetContentRegionAvail().X, 0)))
_closedGroups.Clear();
raii.PopStyles(2);
ImGui.TableSetupColumn("##DeleteColumn", ImGuiTableColumnFlags.WidthFixed, 2 * buttonWidth);
ImGui.TableSetupColumn("Character", ImGuiTableColumnFlags.WidthFixed, 200 * ImGuiHelpers.GlobalScale);
ImGui.TableSetupColumn("Jobs", ImGuiTableColumnFlags.WidthFixed, 175 * ImGuiHelpers.GlobalScale);
ImGui.TableSetupColumn("Design", ImGuiTableColumnFlags.WidthStretch);
ImGui.TableHeadersRow();
raii.Begin(() => ImGui.BeginTable("##FixedTable", 5, ImGuiTableFlags.RowBg), ImGui.EndTable);
var grouping = new Dictionary<string, List<int>>();
for (var i = 0; i < _fullPathCache.Count; ++i)
{
var name = _plugin.FixedDesigns.Data[i].Name;
ImGui.TableSetupColumn("##DeleteColumn", ImGuiTableColumnFlags.WidthFixed, buttonWidth);
ImGui.TableSetupColumn("##EnableColumn", ImGuiTableColumnFlags.WidthFixed, buttonWidth);
ImGui.TableSetupColumn("Character", ImGuiTableColumnFlags.WidthFixed, 200 * ImGuiHelpers.GlobalScale);
ImGui.TableSetupColumn("Jobs", ImGuiTableColumnFlags.WidthFixed, 175 * ImGuiHelpers.GlobalScale);
ImGui.TableSetupColumn("Design", ImGuiTableColumnFlags.WidthStretch);
ImGui.TableHeadersRow();
grouping.TryAdd(name, new List<int>());
grouping[name].Add(i);
}
var xPos = 0f;
foreach (var (groupedName, indices) in grouping.OrderBy(kvp => kvp.Key))
{
ImGui.TableNextRow();
ImGui.TableNextColumn();
raii.PushStyle(ImGuiStyleVar.ItemSpacing, ImGui.GetStyle().ItemSpacing / 2);
raii.PushFont(UiBuilder.IconFont);
var isOpen = _openNames.Contains(groupedName);
var groupIcon = isOpen ? FontAwesomeIcon.CaretDown : FontAwesomeIcon.CaretRight;
if (ImGui.Button($"{groupIcon.ToIconChar()}##group_{NormalizeIdentifier(groupedName)}"))
{
if (isOpen)
{
_openNames.Remove(groupedName);
} else
{
_openNames.Add(groupedName);
}
return;
}
raii.PopStyles();
raii.PopFonts();
ImGui.SameLine();
xPos = ImGui.GetCursorPosX();
ImGui.TableNextColumn();
ImGui.Text(groupedName);
if (!_openNames.Contains(groupedName))
{
ImGui.TableNextRow();
continue;
}
foreach (var i in indices)
{
var path = _fullPathCache[i];
var name = _plugin.FixedDesigns.Data[i];
ImGui.TableNextRow();
ImGui.TableNextColumn();
raii.PushStyle(ImGuiStyleVar.ItemSpacing, ImGui.GetStyle().ItemSpacing / 2);
raii.PushFont(UiBuilder.IconFont);
if (ImGui.Button($"{FontAwesomeIcon.Trash.ToIconChar()}##{i}"))
{
_fullPathCache.RemoveAt(i);
_plugin.FixedDesigns.Remove(name);
continue;
}
var tmp = name.Enabled;
ImGui.SameLine();
xPos = ImGui.GetCursorPosX();
if (ImGui.Checkbox($"##Enabled{i}", ref tmp))
if (tmp && _plugin.FixedDesigns.EnableDesign(name)
|| !tmp && _plugin.FixedDesigns.DisableDesign(name))
{
Glamourer.Config.FixedDesigns[i].Enabled = tmp;
Glamourer.Config.Save();
}
raii.PopStyles();
raii.PopFonts();
ImGui.TableNextColumn();
ImGui.Selectable($"{name.Name}##Fix{i}");
if (ImGui.BeginDragDropSource())
{
_fixDragDropIdx = i;
ImGui.SetDragDropPayload("##FixDragDrop", IntPtr.Zero, 0);
ImGui.Text($"Dragging {name.Name} ({path})...");
ImGui.EndDragDropSource();
}
if (ImGui.BeginDragDropTarget())
{
if (IsDropping() && _fixDragDropIdx >= 0)
{
var d = _plugin.FixedDesigns.Data[_fixDragDropIdx];
_plugin.FixedDesigns.Move(d, i);
var p = _fullPathCache[_fixDragDropIdx];
_fullPathCache.RemoveAt(_fixDragDropIdx);
_fullPathCache.Insert(i, p);
_fixDragDropIdx = -1;
}
ImGui.EndDragDropTarget();
}
ImGui.TableNextColumn();
ImGui.Text(_plugin.FixedDesigns.Data[i].Jobs.Name);
ImGui.TableNextColumn();
ImGui.Text(path);
}
ImGui.TableNextRow();
}
ImGui.TableNextRow();
void DrawDesign(FixedDesigns.FixedDesign design, int idx)
{
ImGui.PushID(idx);
var path = _fullPathCache[idx];
ImGui.TableNextColumn();
raii.PushFont(UiBuilder.IconFont);
ImGui.SetCursorPosX(xPos);
if (_newFixDesign == null || _newFixCharacterName == string.Empty)
{
raii.PushStyle(ImGuiStyleVar.Alpha, 0.5f);
ImGui.Button($"{FontAwesomeIcon.Plus.ToIconChar()}##NewFix");
raii.PopStyles();
}
else if (ImGui.Button($"{FontAwesomeIcon.Plus.ToIconChar()}##NewFix"))
{
_fullPathCache.Add(_newFixDesignPath);
_plugin.FixedDesigns.Add(_newFixCharacterName, _newFixDesign, _newFixDesignGroup.Value, false);
_newFixCharacterName = string.Empty;
_newFixDesignPath = string.Empty;
_newFixDesign = null;
_newFixDesignGroup = _plugin.FixedDesigns.JobGroups[1];
}
if (_newFixCharacterName == string.Empty)
_newFixCharacterName = Dalamud.ClientState.LocalPlayer?.Name.ToString() ?? string.Empty;
raii.PopFonts();
ImGui.TableNextColumn();
ImGui.SetNextItemWidth(200 * ImGuiHelpers.GlobalScale);
ImGui.InputTextWithHint("##NewFix", "Enter new Character", ref _newFixCharacterName, 64);
ImGui.TableNextColumn();
ImGui.SetNextItemWidth(-1);
if (raii.Begin(() => ImGui.BeginCombo("##NewFixDesignGroup", _newFixDesignGroup.Value.Name), ImGui.EndCombo))
{
foreach (var (id, group) in _plugin.FixedDesigns.JobGroups)
if (ImGui.Button(FontAwesomeIcon.Trash.ToIconString()))
endAction = () =>
{
ImGui.SetNextItemWidth(-1);
if (ImGui.Selectable($"{group.Name}##NewFixDesignGroup", group.Name == _newFixDesignGroup.Value.Name))
_newFixDesignGroup = group;
_fullPathCache.RemoveAt(idx);
_plugin.FixedDesigns.Remove(design);
};
raii.PopFonts();
var tmp = design.Enabled;
ImGui.TableNextColumn();
if (ImGui.Checkbox("##Enabled", ref tmp))
if (tmp && _plugin.FixedDesigns.EnableDesign(design)
|| !tmp && _plugin.FixedDesigns.DisableDesign(design))
{
Glamourer.Config.FixedDesigns[idx].Enabled = tmp;
Glamourer.Config.Save();
}
raii.End();
ImGui.TableNextColumn();
ImGui.Selectable($"{design.Name}##Fix");
if (ImGui.BeginDragDropSource())
{
_fixDragDropIdx = idx;
ImGui.SetDragDropPayload("##FixDragDrop", IntPtr.Zero, 0);
ImGui.Text($"Dragging {design.Name} ({path})...");
ImGui.EndDragDropSource();
}
if (ImGui.BeginDragDropTarget())
{
if (IsDropping() && _fixDragDropIdx >= 0)
{
var i = _fixDragDropIdx;
var d = _plugin.FixedDesigns.Data[_fixDragDropIdx];
var p = _fullPathCache[_fixDragDropIdx];
endAction = () =>
{
_plugin.FixedDesigns.Move(d, idx);
_fullPathCache.RemoveAt(i);
_fullPathCache.Insert(idx, p);
_fixDragDropIdx = -1;
};
}
ImGui.EndDragDropTarget();
}
ImGui.TableNextColumn();
ImGui.SetNextItemWidth(-1);
if (!raii.Begin(() => ImGui.BeginCombo("##NewFixPath", _newFixDesignPath), ImGui.EndCombo))
return;
ImGui.TextUnformatted(_plugin.FixedDesigns.Data[idx].Jobs.Name);
ImGui.TableNextColumn();
ImGui.TextUnformatted(path);
ImGui.PopID();
}
foreach (var design in _plugin.Designs.FileSystem.Root.AllLeaves(SortMode.Lexicographical).Cast<Design>())
foreach (var (playerName, designs) in groups)
{
if (designs.Count >= Glamourer.Config.GroupFixedWhen)
{
var fullName = design.FullName();
ImGui.SetNextItemWidth(-1);
if (!ImGui.Selectable($"{fullName}##NewFixDesign", fullName == _newFixDesignPath))
continue;
var isOpen = !_closedGroups.Contains(playerName);
var color = isOpen ? 0x40005000u : 0x40000050u;
ImGui.TableNextColumn();
ImGui.TableSetBgColor(ImGuiTableBgTarget.CellBg, color);
ImGui.TableNextColumn();
ImGui.TableSetBgColor(ImGuiTableBgTarget.CellBg, color);
_newFixDesignPath = fullName;
_newFixDesign = design;
var groupIcon = isOpen ? FontAwesomeIcon.CaretDown : FontAwesomeIcon.CaretRight;
ImGui.PushID(playerName);
raii.PushFont(UiBuilder.IconFont);
if (ImGui.Button(groupIcon.ToIconString(), new Vector2(buttonWidth)))
{
if (isOpen)
_closedGroups.Add(playerName);
else
_closedGroups.Remove(playerName);
isOpen = !isOpen;
}
raii.PopFonts();
ImGui.TableNextColumn();
ImGui.TableSetBgColor(ImGuiTableBgTarget.CellBg, color);
ImGui.TextUnformatted(playerName);
ImGui.TableNextColumn();
ImGui.TableSetBgColor(ImGuiTableBgTarget.CellBg, color);
ImGui.TextUnformatted($"{designs.Count} Designs");
ImGui.TableNextColumn();
ImGui.TableSetBgColor(ImGuiTableBgTarget.CellBg, color);
if (isOpen)
foreach (var (d, i) in designs)
DrawDesign(d, i);
ImGui.PopID();
}
else
{
foreach (var (d, i) in designs)
DrawDesign(d, i);
}
}
endAction?.Invoke();
ImGui.TableNextColumn();
ImGui.TableNextColumn();
raii.PushFont(UiBuilder.IconFont);
if (_newFixDesign == null || _newFixCharacterName == string.Empty)
{
raii.PushStyle(ImGuiStyleVar.Alpha, 0.5f);
ImGui.Button($"{FontAwesomeIcon.Plus.ToIconChar()}##NewFix");
raii.PopStyles();
}
else if (ImGui.Button($"{FontAwesomeIcon.Plus.ToIconChar()}##NewFix"))
{
_fullPathCache.Add(_newFixDesignPath);
_plugin.FixedDesigns.Add(_newFixCharacterName, _newFixDesign, _newFixDesignGroup.Value, false);
_newFixCharacterName = string.Empty;
_newFixDesignPath = string.Empty;
_newFixDesign = null;
_newFixDesignGroup = _plugin.FixedDesigns.JobGroups[1];
}
if (_newFixCharacterName == string.Empty)
_newFixCharacterName = Dalamud.ClientState.LocalPlayer?.Name.ToString() ?? string.Empty;
raii.PopFonts();
ImGui.TableNextColumn();
ImGui.SetNextItemWidth(200 * ImGuiHelpers.GlobalScale);
ImGui.InputTextWithHint("##NewFix", "Enter new Character (current: {", ref _newFixCharacterName, 64);
ImGui.TableNextColumn();
ImGui.SetNextItemWidth(-1);
if (raii.Begin(() => ImGui.BeginCombo("##NewFixDesignGroup", _newFixDesignGroup.Value.Name), ImGui.EndCombo))
{
foreach (var (id, group) in _plugin.FixedDesigns.JobGroups)
{
ImGui.SetNextItemWidth(-1);
if (ImGui.Selectable($"{group.Name}##NewFixDesignGroup", group.Name == _newFixDesignGroup.Value.Name))
_newFixDesignGroup = group;
}
raii.End();
}
ImGui.TableNextColumn();
ImGui.SetNextItemWidth(-1);
if (!raii.Begin(() => ImGui.BeginCombo("##NewFixPath", _newFixDesignPath), ImGui.EndCombo))
return;
foreach (var design in _plugin.Designs.FileSystem.Root.AllLeaves(SortMode.Lexicographical).Cast<Design>())
{
var fullName = design.FullName();
ImGui.SetNextItemWidth(-1);
if (!ImGui.Selectable($"{fullName}##NewFixDesign", fullName == _newFixDesignPath))
continue;
_newFixDesignPath = fullName;
_newFixDesign = design;
}
}
}