From 36970e3275419e127173f1f4bc0cdef99eae2ff8 Mon Sep 17 00:00:00 2001 From: Ottermandias Date: Thu, 21 Dec 2023 23:26:30 +0100 Subject: [PATCH] Fix weapon changing in designs not working right. --- Glamourer/Gui/Equipment/EquipDrawData.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Glamourer/Gui/Equipment/EquipDrawData.cs b/Glamourer/Gui/Equipment/EquipDrawData.cs index ce2ba04..8ea3972 100644 --- a/Glamourer/Gui/Equipment/EquipDrawData.cs +++ b/Glamourer/Gui/Equipment/EquipDrawData.cs @@ -28,7 +28,7 @@ public ref struct EquipDrawData(EquipSlot slot, in DesignData designData) public static EquipDrawData FromDesign(DesignManager manager, Design design, EquipSlot slot) => new(slot, design.DesignData) { - ItemSetter = i => manager.ChangeEquip(design, slot, i), + ItemSetter = slot.IsEquipmentPiece() ? i => manager.ChangeEquip(design, slot, i) : i => manager.ChangeWeapon(design, slot, i), StainSetter = i => manager.ChangeStain(design, slot, i), ApplySetter = b => manager.ChangeApplyEquip(design, slot, b), ApplyStainSetter = b => manager.ChangeApplyStain(design, slot, b),