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Fix FromActor using wrong hats for Who Am I?!!
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4 changed files with 20 additions and 10 deletions
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@ -468,7 +468,7 @@ public class StateListener : IDisposable
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// Always use the actor for the base data.
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var isHuman = _humans.IsHuman(modelId);
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if (isHuman)
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state.BaseData = _manager.FromActor(actor, false);
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state.BaseData = _manager.FromActor(actor, false, false);
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else
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state.BaseData.LoadNonHuman(modelId, *(Customize*)customizeData, equipData);
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