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Fix palettes not resetting on Reapply Automation with Use Game State as Base.
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2 changed files with 8 additions and 5 deletions
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@ -274,7 +274,7 @@ public class AutoDesignApplier : IDisposable
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CustomizeParameterFlag totalParameterFlags = 0;
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byte totalMetaFlags = 0;
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if (set.BaseState == AutoDesignSet.Base.Game)
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_state.ResetStateFixed(state);
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_state.ResetStateFixed(state, respectManual);
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else if (!respectManual)
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state.RemoveFixedDesignSources();
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