Fix palettes not resetting on Reapply Automation with Use Game State as Base.

This commit is contained in:
Ottermandias 2024-01-17 13:31:22 +01:00
parent 1ab9d5a2a7
commit 3b5f89e6a1
2 changed files with 8 additions and 5 deletions

View file

@ -274,7 +274,7 @@ public class AutoDesignApplier : IDisposable
CustomizeParameterFlag totalParameterFlags = 0;
byte totalMetaFlags = 0;
if (set.BaseState == AutoDesignSet.Base.Game)
_state.ResetStateFixed(state);
_state.ResetStateFixed(state, respectManual);
else if (!respectManual)
state.RemoveFixedDesignSources();