Rework debug tab.

This commit is contained in:
Ottermandias 2023-12-13 16:46:14 +01:00
parent a04b7cd1db
commit 4b92eae723
31 changed files with 2450 additions and 1790 deletions

View file

@ -1,14 +1,234 @@
using System.Collections.Generic;
using System.Linq;
using System;
using Dalamud.Plugin.Services;
using Lumina.Excel;
using Lumina.Excel.GeneratedSheets;
using OtterGui;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using Dalamud.Utility;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using Penumbra.GameData;
namespace Glamourer.Customization;
public static class CustomizationNpcOptions
{
public unsafe struct NpcData
{
public string Name;
public Customize Customize;
private fixed byte _equip[40];
public CharacterWeapon Mainhand;
public CharacterWeapon Offhand;
public uint Id;
public bool VisorToggled;
public ObjectKind Kind;
public ReadOnlySpan<CharacterArmor> Equip
{
get
{
fixed (byte* ptr = _equip)
{
return new ReadOnlySpan<CharacterArmor>((CharacterArmor*)ptr, 10);
}
}
}
public string WriteGear()
{
var sb = new StringBuilder(128);
var span = Equip;
for (var i = 0; i < 10; ++i)
{
sb.Append(span[i].Set.Id.ToString("D4"));
sb.Append('-');
sb.Append(span[i].Variant.Id.ToString("D3"));
sb.Append('-');
sb.Append(span[i].Stain.Id.ToString("D3"));
sb.Append(", ");
}
sb.Append(Mainhand.Set.Id.ToString("D4"));
sb.Append('-');
sb.Append(Mainhand.Type.Id.ToString("D4"));
sb.Append('-');
sb.Append(Mainhand.Variant.Id.ToString("D3"));
sb.Append('-');
sb.Append(Mainhand.Stain.Id.ToString("D4"));
sb.Append(", ");
sb.Append(Offhand.Set.Id.ToString("D4"));
sb.Append('-');
sb.Append(Offhand.Type.Id.ToString("D4"));
sb.Append('-');
sb.Append(Offhand.Variant.Id.ToString("D3"));
sb.Append('-');
sb.Append(Offhand.Stain.Id.ToString("D3"));
return sb.ToString();
}
internal void Set(int idx, uint value)
{
fixed (byte* ptr = _equip)
{
((uint*)ptr)[idx] = value;
}
}
public bool DataEquals(in NpcData other)
{
if (VisorToggled != other.VisorToggled)
return false;
if (!Customize.Equals(other.Customize))
return false;
if (!Mainhand.Equals(other.Mainhand))
return false;
if (!Offhand.Equals(other.Offhand))
return false;
fixed (byte* ptr1 = _equip, ptr2 = other._equip)
{
return new ReadOnlySpan<byte>(ptr1, 40).SequenceEqual(new ReadOnlySpan<byte>(ptr2, 40));
}
}
}
private static void ApplyNpcEquip(ref NpcData data, NpcEquip row)
{
data.Set(0, row.ModelHead | (row.DyeHead.Row << 24));
data.Set(1, row.ModelBody | (row.DyeBody.Row << 24));
data.Set(2, row.ModelHands | (row.DyeHands.Row << 24));
data.Set(3, row.ModelLegs | (row.DyeLegs.Row << 24));
data.Set(4, row.ModelFeet | (row.DyeFeet.Row << 24));
data.Set(5, row.ModelEars | (row.DyeEars.Row << 24));
data.Set(6, row.ModelNeck | (row.DyeNeck.Row << 24));
data.Set(7, row.ModelWrists | (row.DyeWrists.Row << 24));
data.Set(8, row.ModelRightRing | (row.DyeRightRing.Row << 24));
data.Set(9, row.ModelLeftRing | (row.DyeLeftRing.Row << 24));
data.Mainhand = new CharacterWeapon(row.ModelMainHand | ((ulong)row.DyeMainHand.Row << 48));
data.Offhand = new CharacterWeapon(row.ModelOffHand | ((ulong)row.DyeOffHand.Row << 48));
data.VisorToggled = row.Visor;
}
public static unsafe IReadOnlyList<NpcData> CreateNpcData(IReadOnlyDictionary<uint, string> eNpcs,
IReadOnlyDictionary<uint, string> bnpcNames, IObjectIdentifier identifier, IDataManager data)
{
var enpcSheet = data.GetExcelSheet<ENpcBase>()!;
var bnpcSheet = data.GetExcelSheet<BNpcBase>()!;
var list = new List<NpcData>(eNpcs.Count + (int)bnpcSheet.RowCount);
foreach (var (id, name) in eNpcs)
{
var row = enpcSheet.GetRow(id);
if (row == null || name.IsNullOrWhitespace())
continue;
var (valid, customize) = FromEnpcBase(row);
if (!valid)
continue;
var ret = new NpcData
{
Name = name,
Customize = customize,
Id = id,
Kind = ObjectKind.EventNpc,
};
if (row.NpcEquip.Row != 0 && row.NpcEquip.Value is { } equip)
{
ApplyNpcEquip(ref ret, equip);
}
else
{
ret.Set(0, row.ModelHead | (row.DyeHead.Row << 24));
ret.Set(1, row.ModelBody | (row.DyeBody.Row << 24));
ret.Set(2, row.ModelHands | (row.DyeHands.Row << 24));
ret.Set(3, row.ModelLegs | (row.DyeLegs.Row << 24));
ret.Set(4, row.ModelFeet | (row.DyeFeet.Row << 24));
ret.Set(5, row.ModelEars | (row.DyeEars.Row << 24));
ret.Set(6, row.ModelNeck | (row.DyeNeck.Row << 24));
ret.Set(7, row.ModelWrists | (row.DyeWrists.Row << 24));
ret.Set(8, row.ModelRightRing | (row.DyeRightRing.Row << 24));
ret.Set(9, row.ModelLeftRing | (row.DyeLeftRing.Row << 24));
ret.Mainhand = new CharacterWeapon(row.ModelMainHand | ((ulong)row.DyeMainHand.Row << 48));
ret.Offhand = new CharacterWeapon(row.ModelOffHand | ((ulong)row.DyeOffHand.Row << 48));
ret.VisorToggled = row.Visor;
}
list.Add(ret);
}
foreach (var baseRow in bnpcSheet)
{
if (baseRow.ModelChara.Value!.Type != 1)
continue;
var bnpcNameIds = identifier.GetBnpcNames(baseRow.RowId);
if (bnpcNameIds.Count == 0)
continue;
var (valid, customize) = FromBnpcCustomize(baseRow.BNpcCustomize.Value!);
if (!valid)
continue;
var equip = baseRow.NpcEquip.Value!;
var ret = new NpcData
{
Customize = customize,
Id = baseRow.RowId,
Kind = ObjectKind.BattleNpc,
};
ApplyNpcEquip(ref ret, equip);
foreach (var bnpcNameId in bnpcNameIds)
{
if (bnpcNames.TryGetValue(bnpcNameId.Id, out var name) && !name.IsNullOrWhitespace())
list.Add(ret with { Name = name });
}
}
var groups = list.GroupBy(d => d.Name).ToDictionary(g => g.Key, g => g.ToList());
list.Clear();
foreach (var (name, duplicates) in groups.OrderBy(kvp => kvp.Key))
{
for (var i = 0; i < duplicates.Count; ++i)
{
var current = duplicates[i];
var add = true;
for (var j = 0; j < i; ++j)
{
if (current.DataEquals(duplicates[j]))
{
duplicates.RemoveAt(i--);
break;
}
}
}
if (duplicates.Count == 1)
list.Add(duplicates[0]);
else
list.AddRange(duplicates
.Select(duplicate => duplicate with { Name = $"{name} ({(duplicate.Kind is ObjectKind.BattleNpc ? 'B' : 'E')}{duplicate.Id})" }));
}
var lastWeird = list.FindIndex(d => char.IsAsciiLetterOrDigit(d.Name[0]));
if (lastWeird != -1)
{
list.AddRange(list.Take(lastWeird));
list.RemoveRange(0, lastWeird);
}
return list;
}
public static Dictionary<(SubRace, Gender), IReadOnlyList<(CustomizeIndex, CustomizeValue)>> CreateNpcData(CustomizationSet[] sets,
ExcelSheet<BNpcCustomize> bNpc, ExcelSheet<ENpcBase> eNpc)
{