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Add viera ear visibility to application rules.
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parent
dc431c10a5
commit
4cc191cb25
1 changed files with 6 additions and 4 deletions
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@ -270,11 +270,9 @@ public class DesignPanel
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DrawCrestApplication();
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ImUtf8.IconDummy();
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DrawMetaApplication();
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ImUtf8.IconDummy();
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DrawBonusSlotApplication();
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}
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ImGui.SameLine(ImGui.GetContentRegionAvail().X / 2);
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ImGui.SameLine(210 * ImUtf8.GlobalScale + ImGui.GetStyle().ItemSpacing.X);
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using (var _ = ImRaii.Group())
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{
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void ApplyEquip(string label, EquipFlag allFlags, bool stain, IEnumerable<EquipSlot> slots)
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@ -316,6 +314,9 @@ public class DesignPanel
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ImUtf8.IconDummy();
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DrawParameterApplication();
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ImUtf8.IconDummy();
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DrawBonusSlotApplication();
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}
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}
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@ -324,7 +325,7 @@ public class DesignPanel
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var enabled = _config.DeleteDesignModifier.IsActive();
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bool? equip = null;
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bool? customize = null;
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var size = new Vector2(200 * ImUtf8.GlobalScale, 0);
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var size = new Vector2(210 * ImUtf8.GlobalScale, 0);
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if (ImUtf8.ButtonEx("Disable Everything"u8,
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"Disable application of everything, including any existing advanced dyes, advanced customizations, crests and wetness."u8, size,
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!enabled))
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@ -414,6 +415,7 @@ public class DesignPanel
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"Apply Hat Visibility",
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"Apply Visor State",
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"Apply Weapon Visibility",
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"Apply Viera Ear Visibility",
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];
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private void DrawMetaApplication()
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