diff --git a/Glamourer/State/StateListener.cs b/Glamourer/State/StateListener.cs index a347b1a..b07a359 100644 --- a/Glamourer/State/StateListener.cs +++ b/Glamourer/State/StateListener.cs @@ -414,8 +414,6 @@ public class StateListener : IDisposable // Use current model data. // Transformed also handles invisible hat state. case UpdateState.NoChange: - armor = state.ModelData.ArmorWithState(slot); - break; case UpdateState.Transformed when slot is EquipSlot.Head && armor.Value is 0: armor = state.ModelData.ArmorWithState(slot); break;