diff --git a/Glamourer/GameData/CustomizeParameterFlag.cs b/Glamourer/GameData/CustomizeParameterFlag.cs index a0c814a..59a3511 100644 --- a/Glamourer/GameData/CustomizeParameterFlag.cs +++ b/Glamourer/GameData/CustomizeParameterFlag.cs @@ -57,8 +57,8 @@ public static class CustomizeParameterExtensions CustomizeParameterFlag.LeftEye => "Left Eye Color", CustomizeParameterFlag.RightEye => "Right Eye Color", CustomizeParameterFlag.FeatureColor => "Tattoo Color", - CustomizeParameterFlag.FacePaintUvMultiplier => "Face Paint Orientation", - CustomizeParameterFlag.FacePaintUvOffset => "Face Paint Offset", + CustomizeParameterFlag.FacePaintUvMultiplier => "Multiplier for Face Paint", + CustomizeParameterFlag.FacePaintUvOffset => "Offset of Face Paint", CustomizeParameterFlag.DecalColor => "Face Paint Color", _ => string.Empty, }; diff --git a/Glamourer/Gui/Customization/CustomizeParameterDrawer.cs b/Glamourer/Gui/Customization/CustomizeParameterDrawer.cs index 62f46a2..387780b 100644 --- a/Glamourer/Gui/Customization/CustomizeParameterDrawer.cs +++ b/Glamourer/Gui/Customization/CustomizeParameterDrawer.cs @@ -42,7 +42,7 @@ public class CustomizeParameterDrawer(Configuration config, PaletteImport import public void Draw(StateManager stateManager, ActorState state) { - using var _ = EnsureSize(); + using var generalSize = EnsureSize(); DrawConfig(false); using (_ = ImRaii.ItemWidth(_width - 2 * ImGui.GetFrameHeight() - 2 * ImGui.GetStyle().ItemInnerSpacing.X)) {