Merge pull request #115 from CordeliaMist/ReapplyState

Add ReapplyState & ReapplyStateName
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Ottermandias 2025-12-19 01:27:19 +01:00 committed by GitHub
commit 598f598e82
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8 changed files with 138 additions and 13 deletions

View file

@ -3,7 +3,7 @@ using OtterGui.Services;
namespace Glamourer.Api;
public class GlamourerApi(DesignsApi designs, StateApi state, ItemsApi items) : IGlamourerApi, IApiService
public class GlamourerApi(Configuration config, DesignsApi designs, StateApi state, ItemsApi items) : IGlamourerApi, IApiService
{
public const int CurrentApiVersionMajor = 1;
public const int CurrentApiVersionMinor = 7;
@ -11,6 +11,9 @@ public class GlamourerApi(DesignsApi designs, StateApi state, ItemsApi items) :
public (int Major, int Minor) ApiVersion
=> (CurrentApiVersionMajor, CurrentApiVersionMinor);
public bool AutoReloadGearEnabled
=> config.AutoRedrawEquipOnChanges;
public IGlamourerApiDesigns Designs
=> designs;

View file

@ -22,6 +22,7 @@ public sealed class IpcProviders : IDisposable, IApiService
new FuncProvider<(int Major, int Minor)>(pi, "Glamourer.ApiVersions", () => api.ApiVersion), // backward compatibility
new FuncProvider<int>(pi, "Glamourer.ApiVersion", () => api.ApiVersion.Major), // backward compatibility
IpcSubscribers.ApiVersion.Provider(pi, api),
IpcSubscribers.AutoReloadGearEnabled.Provider(pi, api),
IpcSubscribers.GetDesignList.Provider(pi, api.Designs),
IpcSubscribers.GetDesignListExtended.Provider(pi, api.Designs),
@ -50,6 +51,8 @@ public sealed class IpcProviders : IDisposable, IApiService
IpcSubscribers.GetStateBase64Name.Provider(pi, api.State),
IpcSubscribers.ApplyState.Provider(pi, api.State),
IpcSubscribers.ApplyStateName.Provider(pi, api.State),
IpcSubscribers.ReapplyState.Provider(pi, api.State),
IpcSubscribers.ReapplyStateName.Provider(pi, api.State),
IpcSubscribers.RevertState.Provider(pi, api.State),
IpcSubscribers.RevertStateName.Provider(pi, api.State),
IpcSubscribers.UnlockState.Provider(pi, api.State),
@ -59,6 +62,7 @@ public sealed class IpcProviders : IDisposable, IApiService
IpcSubscribers.UnlockAll.Provider(pi, api.State),
IpcSubscribers.RevertToAutomation.Provider(pi, api.State),
IpcSubscribers.RevertToAutomationName.Provider(pi, api.State),
IpcSubscribers.AutoReloadGearChanged.Provider(pi, api.State),
IpcSubscribers.StateChanged.Provider(pi, api.State),
IpcSubscribers.StateChangedWithType.Provider(pi, api.State),
IpcSubscribers.StateFinalized.Provider(pi, api.State),

View file

@ -20,6 +20,7 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
private readonly DesignConverter _converter;
private readonly AutoDesignApplier _autoDesigns;
private readonly ActorObjectManager _objects;
private readonly AutoRedrawChanged _autoRedraw;
private readonly StateChanged _stateChanged;
private readonly StateFinalized _stateFinalized;
private readonly GPoseService _gPose;
@ -29,6 +30,7 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
DesignConverter converter,
AutoDesignApplier autoDesigns,
ActorObjectManager objects,
AutoRedrawChanged autoRedraw,
StateChanged stateChanged,
StateFinalized stateFinalized,
GPoseService gPose)
@ -38,9 +40,11 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
_converter = converter;
_autoDesigns = autoDesigns;
_objects = objects;
_autoRedraw = autoRedraw;
_stateChanged = stateChanged;
_stateFinalized = stateFinalized;
_gPose = gPose;
_autoRedraw.Subscribe(OnAutoRedrawChange, AutoRedrawChanged.Priority.StateApi);
_stateChanged.Subscribe(OnStateChanged, Events.StateChanged.Priority.GlamourerIpc);
_stateFinalized.Subscribe(OnStateFinalized, Events.StateFinalized.Priority.StateApi);
_gPose.Subscribe(OnGPoseChange, GPoseService.Priority.StateApi);
@ -48,6 +52,7 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
public void Dispose()
{
_autoRedraw.Unsubscribe(OnAutoRedrawChange);
_stateChanged.Unsubscribe(OnStateChanged);
_stateFinalized.Unsubscribe(OnStateFinalized);
_gPose.Unsubscribe(OnGPoseChange);
@ -121,6 +126,48 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
return ApiHelpers.Return(GlamourerApiEc.Success, args);
}
public GlamourerApiEc ReapplyState(int objectIndex, uint key, ApplyFlag flags)
{
var args = ApiHelpers.Args("Index", objectIndex, "Key", key, "Flags", flags);
if (_helpers.FindExistingState(objectIndex, out var state) != GlamourerApiEc.Success)
return ApiHelpers.Return(GlamourerApiEc.ActorNotFound, args);
if (state == null)
return ApiHelpers.Return(GlamourerApiEc.NothingDone, args);
if (!state.CanUnlock(key))
return ApiHelpers.Return(GlamourerApiEc.InvalidKey, args);
Reapply(_objects.Objects[objectIndex], state, key, flags);
return ApiHelpers.Return(GlamourerApiEc.Success, args);
}
public GlamourerApiEc ReapplyStateName(string playerName, uint key, ApplyFlag flags)
{
var args = ApiHelpers.Args("Name", playerName, "Key", key, "Flags", flags);
var states = _helpers.FindExistingStates(playerName);
var any = false;
var anyReapplied = false;
foreach (var state in states)
{
any = true;
if (!state.CanUnlock(key))
continue;
anyReapplied = true;
anyReapplied |= Reapply(state, key, flags) is GlamourerApiEc.Success;
}
if (any)
ApiHelpers.Return(GlamourerApiEc.NothingDone, args);
if (!anyReapplied)
return ApiHelpers.Return(GlamourerApiEc.InvalidKey, args);
return ApiHelpers.Return(GlamourerApiEc.Success, args);
}
public GlamourerApiEc RevertState(int objectIndex, uint key, ApplyFlag flags)
{
var args = ApiHelpers.Args("Index", objectIndex, "Key", key, "Flags", flags);
@ -284,6 +331,7 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
return ApiHelpers.Return(GlamourerApiEc.Success, args);
}
public event Action<bool>? AutoReloadGearChanged;
public event Action<nint>? StateChanged;
public event Action<IntPtr, StateChangeType>? StateChangedWithType;
public event Action<IntPtr, StateFinalizationType>? StateFinalized;
@ -298,6 +346,24 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
ApiHelpers.Lock(state, key, flags);
}
private GlamourerApiEc Reapply(ActorState state, uint key, ApplyFlag flags)
{
if (!_objects.TryGetValue(state.Identifier, out var actors) || !actors.Valid)
return GlamourerApiEc.ActorNotFound;
foreach (var actor in actors.Objects)
Reapply(actor, state, key, flags);
return GlamourerApiEc.Success;
}
private void Reapply(Actor actor, ActorState state, uint key, ApplyFlag flags)
{
var source = (flags & ApplyFlag.Once) != 0 ? StateSource.IpcManual : StateSource.IpcFixed;
_stateManager.ReapplyState(actor, state, false, source, true);
ApiHelpers.Lock(state, key, flags);
}
private void Revert(ActorState state, uint key, ApplyFlag flags)
{
var source = (flags & ApplyFlag.Once) != 0 ? StateSource.IpcManual : StateSource.IpcFixed;
@ -358,8 +424,8 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
};
}
private void OnGPoseChange(bool gPose)
=> GPoseChanged?.Invoke(gPose);
private void OnAutoRedrawChange(bool autoReload)
=> AutoReloadGearChanged?.Invoke(autoReload);
private void OnStateChanged(StateChangeType type, StateSource _2, ActorState _3, ActorData actors, ITransaction? _5)
{
@ -380,4 +446,7 @@ public sealed class StateApi : IGlamourerApiState, IApiService, IDisposable
foreach (var actor in actors.Objects)
StateFinalized.Invoke(actor.Address, type);
}
private void OnGPoseChange(bool gPose)
=> GPoseChanged?.Invoke(gPose);
}