Don't draw Nothing weapon combos for NPC states.

This commit is contained in:
Ottermandias 2023-07-20 14:55:58 +02:00
parent 56c553d094
commit 5dd9cca14c

View file

@ -107,6 +107,19 @@ public class EquipmentDrawer
StainId cMainhandStain, out StainId rMainhandStain, StainId cOffhandStain, out StainId rOffhandStain, EquipFlag? cApply,
out bool rApplyMainhand, out bool rApplyMainhandStain, out bool rApplyOffhand, out bool rApplyOffhandStain, bool locked)
{
if (cMainhand.ModelId.Value == 0)
{
rOffhand = cOffhand;
rMainhand = cMainhand;
rMainhandStain = cMainhandStain;
rOffhandStain = cOffhandStain;
rApplyMainhand = false;
rApplyMainhandStain = false;
rApplyOffhand = false;
rApplyOffhandStain = false;
return DataChange.None;
}
var allWeapons = cApply.HasValue;
if (_config.HideApplyCheckmarks)
cApply = null;