diff --git a/Glamourer/Gui/GlamourerChangelog.cs b/Glamourer/Gui/GlamourerChangelog.cs index a69a4c4..77a5788 100644 --- a/Glamourer/Gui/GlamourerChangelog.cs +++ b/Glamourer/Gui/GlamourerChangelog.cs @@ -35,6 +35,7 @@ public class GlamourerChangelog AddDummy(Changelog); Add1_2_3_0(Changelog); Add1_3_1_0(Changelog); + Add1_3_2_0(Changelog); } private (int, ChangeLogDisplayType) ConfigData() @@ -55,6 +56,23 @@ public class GlamourerChangelog } } + private static void Add1_3_2_0(Changelog log) + => log.NextVersion("Version 1.3.2.0") + .RegisterEntry("Fixed an issue with weapon hiding when leaving GPose or changing zones.") + .RegisterEntry("Added support for unnamed items to be previewed from Penumbra.") + .RegisterEntry("Item combos filters now check if the model string starts with the current filter, instead of checking if the primary ID contains the current filter.") + .RegisterEntry("Improved the handling of bonus items (glasses) in designs.") + .RegisterEntry("Imported .chara files now import bonus items.") + .RegisterEntry("Added a Debug Data rider in the Actors tab that is visible if Debug Mode is enabled and (currently) contains some IDs.") + .RegisterEntry("Fixed bonus items not reverting correctly in some cases.") + .RegisterEntry("Fixed an issue with the RNG in cheat codes and events skipping some possible entries.") + .RegisterEntry("Fixed the chat log context menu for glamourer Try-On.") + .RegisterEntry("Fixed some issues with cheat code sets.") + .RegisterEntry("Made the popped out Advanced Dye Window and Unlocks Window non-docking as that caused issues when docked to the main Glamourer window.") + .RegisterEntry("Refreshed NPC name associations.") + .RegisterEntry("Removed a now useless cheat code.") + .RegisterEntry("Added API for Bonus Items. (1.3.1.1)"); + private static void Add1_3_1_0(Changelog log) => log.NextVersion("Version 1.3.1.0") .RegisterHighlight("Glamourer is now released for Dawntrail!")