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https://github.com/Ottermandias/Glamourer.git
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Make PreventRandomc figurable, clean up logic
Will no longer hold design reference or make redundant copy of list
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3 changed files with 13 additions and 8 deletions
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@ -67,6 +67,7 @@ public class Configuration : IPluginConfiguration, ISavable
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public bool UseTemporarySettings { get; set; } = true;
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public bool UseTemporarySettings { get; set; } = true;
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public bool AllowDoubleClickToApply { get; set; } = false;
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public bool AllowDoubleClickToApply { get; set; } = false;
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public bool RespectManualOnAutomationUpdate { get; set; } = false;
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public bool RespectManualOnAutomationUpdate { get; set; } = false;
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public bool PreventRandomRepeats { get; set; } = false;
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public DefaultDesignSettings DefaultDesignSettings { get; set; } = new();
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public DefaultDesignSettings DefaultDesignSettings { get; set; } = new();
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@ -1,24 +1,25 @@
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using OtterGui.Services;
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using OtterGui;
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using OtterGui.Services;
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namespace Glamourer.Designs.Special;
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namespace Glamourer.Designs.Special;
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public class RandomDesignGenerator(DesignStorage designs, DesignFileSystem fileSystem) : IService
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public class RandomDesignGenerator(DesignStorage designs, DesignFileSystem fileSystem, Configuration config) : IService
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{
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{
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private readonly Random _rng = new();
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private readonly Random _rng = new();
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private Design? _lastDesign = null;
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private Guid? _lastDesignID = null;
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public Design? Design(IReadOnlyList<Design> localDesigns)
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public Design? Design(IList<Design> localDesigns)
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{
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{
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if (localDesigns.Count == 0)
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if (localDesigns.Count == 0)
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return null;
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return null;
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if (_lastDesign != null && localDesigns.Count > 1)
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if (config.PreventRandomRepeats && _lastDesignID != null && localDesigns.Count > 1 && localDesigns.FindFirst(d => d.Identifier == _lastDesignID, out var found))
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localDesigns = localDesigns.Where(d => d != _lastDesign).ToList();
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localDesigns.Remove(found);
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var idx = _rng.Next(0, localDesigns.Count);
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var idx = _rng.Next(0, localDesigns.Count);
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Glamourer.Log.Verbose($"[Random Design] Chose design {idx + 1} out of {localDesigns.Count}: {localDesigns[idx].Incognito}.");
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Glamourer.Log.Verbose($"[Random Design] Chose design {idx + 1} out of {localDesigns.Count}: {localDesigns[idx].Incognito}.");
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_lastDesign = localDesigns[idx];
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_lastDesignID = localDesigns[idx].Identifier;
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return _lastDesign;
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return localDesigns[idx];
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}
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}
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public Design? Design()
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public Design? Design()
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@ -109,6 +109,9 @@ public class SettingsTab(
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Checkbox("Use Temporary Mod Settings",
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Checkbox("Use Temporary Mod Settings",
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"Apply all settings as temporary settings so they will be reset when Glamourer or the game shut down.", config.UseTemporarySettings,
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"Apply all settings as temporary settings so they will be reset when Glamourer or the game shut down.", config.UseTemporarySettings,
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v => config.UseTemporarySettings = v);
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v => config.UseTemporarySettings = v);
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Checkbox("Prevent Random Design Repeats",
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"When using random designs, prevent the same design from being chosen twice in a row.",
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config.PreventRandomRepeats, v => config.PreventRandomRepeats = v);
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ImGui.NewLine();
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ImGui.NewLine();
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}
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}
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