This commit is contained in:
Ottermandias 2023-07-08 22:15:52 +02:00
parent 0b22dd9760
commit 6a5242b8ab
6 changed files with 64 additions and 44 deletions

View file

@ -13,6 +13,7 @@ using Newtonsoft.Json.Linq;
using OtterGui;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using static OtterGui.Raii.ImRaii;
namespace Glamourer.Designs;
@ -259,6 +260,28 @@ public class DesignManager
_event.Invoke(DesignChanged.Type.WriteProtection, design, value);
}
public void ChangeModelId(Design design, uint modelId, Customize customize, nint equipData, bool isHuman)
{
var oldValue = design.DesignData.ModelId;
if (!isHuman)
{
design.DesignData.LoadNonHuman(modelId, customize, equipData);
}
else if (!design.DesignData.IsHuman)
{
design.DesignData.IsHuman = true;
design.DesignData.ModelId = modelId;
design.DesignData.SetDefaultEquipment(_items);
design.DesignData.Customize = Customize.Default;
}
design.LastEdit = DateTimeOffset.UtcNow;
Glamourer.Log.Debug($"Changed model id in design {design.Identifier} from {oldValue} to {modelId}.");
_saveService.QueueSave(design);
_event.Invoke(DesignChanged.Type.ModelId, design, (oldValue, modelId));
}
/// <summary> Change a customization value. </summary>
public void ChangeCustomize(Design design, CustomizeIndex idx, CustomizeValue value)
{
@ -454,6 +477,36 @@ public class DesignManager
/// <summary> Apply an entire design based on its appliance rules piece by piece. </summary>
public void ApplyDesign(Design design, DesignBase other)
{
ChangeModelId(design, other.DesignData.ModelId, other.DesignData.Customize, other.DesignData.GetEquipmentPtr(),
other.DesignData.IsHuman);
if (other.DoApplyWetness())
design.DesignData.SetIsWet(other.DesignData.IsWet());
if (other.DoApplyHatVisible())
design.DesignData.SetHatVisible(other.DesignData.IsHatVisible());
if (other.DoApplyVisorToggle())
design.DesignData.SetVisor(other.DesignData.IsVisorToggled());
if (other.DoApplyWeaponVisible())
design.DesignData.SetWeaponVisible(other.DesignData.IsWeaponVisible());
if (design.DesignData.IsHuman)
{
foreach (var index in Enum.GetValues<CustomizeIndex>())
{
if (other.DoApplyCustomize(index))
ChangeCustomize(design, index, other.DesignData.Customize[index]);
}
foreach (var slot in EquipSlotExtensions.EqdpSlots)
{
if (other.DoApplyEquip(slot))
ChangeEquip(design, slot, other.DesignData.Item(slot));
if (other.DoApplyStain(slot))
ChangeStain(design, slot, other.DesignData.Stain(slot));
}
}
if (other.DoApplyEquip(EquipSlot.MainHand))
ChangeWeapon(design, EquipSlot.MainHand, other.DesignData.Item(EquipSlot.MainHand));
@ -465,31 +518,6 @@ public class DesignManager
if (other.DoApplyStain(EquipSlot.OffHand))
ChangeStain(design, EquipSlot.OffHand, other.DesignData.Stain(EquipSlot.OffHand));
foreach (var slot in EquipSlotExtensions.EqdpSlots)
{
if (other.DoApplyEquip(slot))
ChangeEquip(design, slot, other.DesignData.Item(slot));
if (other.DoApplyStain(slot))
ChangeStain(design, slot, other.DesignData.Stain(slot));
}
foreach (var index in Enum.GetValues<CustomizeIndex>())
{
if (other.DoApplyCustomize(index))
ChangeCustomize(design, index, other.DesignData.Customize[index]);
}
if (other.DoApplyHatVisible())
design.DesignData.SetHatVisible(other.DesignData.IsHatVisible());
if (other.DoApplyVisorToggle())
design.DesignData.SetVisor(other.DesignData.IsVisorToggled());
if (other.DoApplyWeaponVisible())
design.DesignData.SetWeaponVisible(other.DesignData.IsWeaponVisible());
if (other.DoApplyWetness())
design.DesignData.SetIsWet(other.DesignData.IsWet());
}
private void MigrateOldDesigns()