From 6ad9b562398b7ea513f5eba408510cf5ef7e2674 Mon Sep 17 00:00:00 2001 From: Ottermandias Date: Fri, 3 Nov 2023 15:24:27 +0100 Subject: [PATCH] Fix lack of redraw after GPose. --- Glamourer/State/StateApplier.cs | 1 + Penumbra.GameData | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Glamourer/State/StateApplier.cs b/Glamourer/State/StateApplier.cs index 88a97e3..a32449e 100644 --- a/Glamourer/State/StateApplier.cs +++ b/Glamourer/State/StateApplier.cs @@ -79,6 +79,7 @@ public class StateApplier { var mdlCustomize = (Customize*)&mdl.AsHuman->Customize; mdlCustomize->Load(customize); + _penumbra.RedrawObject(actor, RedrawType.AfterGPose); } else { diff --git a/Penumbra.GameData b/Penumbra.GameData index 9906903..d5c27fb 160000 --- a/Penumbra.GameData +++ b/Penumbra.GameData @@ -1 +1 @@ -Subproject commit 990690373f1abdc2cffc03ce569b7d9d6fe9222f +Subproject commit d5c27fb2af24e6756eb0eabe69a95eefed46160b