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Meh.
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1 changed files with 2 additions and 2 deletions
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@ -330,9 +330,9 @@ public class NpcCustomizeSet : IAsyncDataContainer, IReadOnlyList<NpcData>
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/// <summary> Check decal files for existence. </summary>
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private static void CheckFacepaintFiles(IDataManager data, BitArray facepaints)
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{
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for (var i = 0; i < 128; ++i)
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for (byte i = 0; i < 128; ++i)
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{
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var path = GamePaths.Character.Tex.DecalPath("face", (PrimaryId)i);
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var path = GamePaths.Tex.FaceDecal(i);
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if (data.FileExists(path))
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facepaints[i] = true;
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}
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