Fix context menu.

This commit is contained in:
Ottermandias 2024-03-22 16:42:27 +01:00
parent 73122ad9bf
commit 71d6a658d6

View file

@ -47,11 +47,6 @@ public class ContextMenuService : IDisposable
};
}
public void Enable()
{
_contextMenu.OnMenuOpened += OnMenuOpened;
}
private unsafe void OnMenuOpened(MenuOpenedArgs args)
{
if (args.MenuType is ContextMenuType.Inventory)
@ -92,21 +87,14 @@ public class ContextMenuService : IDisposable
}
}
private bool HandleItem(ItemId id)
{
var itemId = Math.Clamp(id.Id, 0, 500000u);
return _items.ItemData.TryGetValue(itemId, EquipSlot.MainHand, out _lastItem);
}
public void Enable()
=> _contextMenu.OnMenuOpened += OnMenuOpened;
public void Disable()
{
_contextMenu.OnMenuOpened -= OnMenuOpened;
}
=> _contextMenu.OnMenuOpened -= OnMenuOpened;
public void Dispose()
{
Disable();
}
=> Disable();
private void OnClick(MenuItemClickedArgs _)
{
@ -129,6 +117,12 @@ public class ContextMenuService : IDisposable
_state.ChangeEquip(state, EquipSlot.OffHand, offhand, _lastStain, ApplySettings.Manual);
}
private bool HandleItem(ItemId id)
{
var itemId = id.Id % 500000u;
return _items.ItemData.TryGetValue(itemId, EquipSlot.MainHand, out _lastItem);
}
private static unsafe bool ValidateChatLogContext(nint agent)
=> *(uint*)(agent + ChatLogContextItemId + 8) == 3;
}