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Starting rework.
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commit
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58 changed files with 8857 additions and 4923 deletions
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@ -1,31 +1,21 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Penumbra.GameData.Enums;
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namespace Glamourer.Customization;
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// Each Subrace and Gender combo has a customization set.
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// This describes the available customizations, their types and their names.
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public class CustomizationSet
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{
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public const int DefaultAvailable =
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(1 << (int)CustomizationId.Height)
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| (1 << (int)CustomizationId.Hairstyle)
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| (1 << (int)CustomizationId.SkinColor)
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| (1 << (int)CustomizationId.EyeColorR)
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| (1 << (int)CustomizationId.EyeColorL)
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| (1 << (int)CustomizationId.HairColor)
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| (1 << (int)CustomizationId.HighlightColor)
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| (1 << (int)CustomizationId.FacialFeaturesTattoos)
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| (1 << (int)CustomizationId.TattooColor)
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| (1 << (int)CustomizationId.LipColor)
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| (1 << (int)CustomizationId.Height);
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internal CustomizationSet(SubRace clan, Gender gender)
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{
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Gender = gender;
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Clan = clan;
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_settingAvailable = clan.ToRace() == Race.Hrothgar && gender == Gender.Female
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? 0
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? 0u
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: DefaultAvailable;
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}
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@ -35,39 +25,50 @@ public class CustomizationSet
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public Race Race
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=> Clan.ToRace();
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private int _settingAvailable;
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private uint _settingAvailable;
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internal void SetAvailable(CustomizationId id)
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=> _settingAvailable |= 1 << (int)id;
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=> _settingAvailable |= 1u << (int)id;
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public bool IsAvailable(CustomizationId id)
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=> (_settingAvailable & (1 << (int)id)) != 0;
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=> (_settingAvailable & (1u << (int)id)) != 0;
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public int NumEyebrows { get; internal set; }
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public int NumEyeShapes { get; internal set; }
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public int NumNoseShapes { get; internal set; }
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public int NumJawShapes { get; internal set; }
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public int NumMouthShapes { get; internal set; }
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public int NumEyebrows { get; internal init; }
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public int NumEyeShapes { get; internal init; }
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public int NumNoseShapes { get; internal init; }
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public int NumJawShapes { get; internal init; }
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public int NumMouthShapes { get; internal init; }
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public string ToHumanReadable(CustomizationData customizationData)
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{
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var sb = new StringBuilder();
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foreach (var id in Enum.GetValues<CustomizationId>().Where(IsAvailable))
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sb.AppendFormat("{0,-20}", Option(id)).Append(customizationData[id]);
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return sb.ToString();
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}
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public IReadOnlyList<string> OptionName { get; internal set; } = null!;
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public IReadOnlyList<Customization> Faces { get; internal set; } = null!;
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public IReadOnlyList<Customization> HairStyles { get; internal set; } = null!;
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public IReadOnlyList<Customization> TailEarShapes { get; internal set; } = null!;
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public IReadOnlyList<IReadOnlyList<Customization>> FeaturesTattoos { get; internal set; } = null!;
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public IReadOnlyList<Customization> FacePaints { get; internal set; } = null!;
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public IReadOnlyList<string> OptionName { get; internal set; } = null!;
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public IReadOnlyList<Customization> Faces { get; internal init; } = null!;
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public IReadOnlyList<Customization> HairStyles { get; internal init; } = null!;
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public IReadOnlyList<Customization> TailEarShapes { get; internal init; } = null!;
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public IReadOnlyList<IReadOnlyList<Customization>> FeaturesTattoos { get; internal set; } = null!;
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public IReadOnlyList<Customization> FacePaints { get; internal init; } = null!;
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public IReadOnlyList<Customization> SkinColors { get; internal set; } = null!;
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public IReadOnlyList<Customization> HairColors { get; internal set; } = null!;
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public IReadOnlyList<Customization> HighlightColors { get; internal set; } = null!;
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public IReadOnlyList<Customization> EyeColors { get; internal set; } = null!;
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public IReadOnlyList<Customization> TattooColors { get; internal set; } = null!;
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public IReadOnlyList<Customization> FacePaintColorsLight { get; internal set; } = null!;
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public IReadOnlyList<Customization> FacePaintColorsDark { get; internal set; } = null!;
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public IReadOnlyList<Customization> LipColorsLight { get; internal set; } = null!;
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public IReadOnlyList<Customization> LipColorsDark { get; internal set; } = null!;
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public IReadOnlyList<Customization> SkinColors { get; internal init; } = null!;
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public IReadOnlyList<Customization> HairColors { get; internal init; } = null!;
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public IReadOnlyList<Customization> HighlightColors { get; internal init; } = null!;
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public IReadOnlyList<Customization> EyeColors { get; internal init; } = null!;
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public IReadOnlyList<Customization> TattooColors { get; internal init; } = null!;
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public IReadOnlyList<Customization> FacePaintColorsLight { get; internal init; } = null!;
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public IReadOnlyList<Customization> FacePaintColorsDark { get; internal init; } = null!;
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public IReadOnlyList<Customization> LipColorsLight { get; internal init; } = null!;
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public IReadOnlyList<Customization> LipColorsDark { get; internal init; } = null!;
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public IReadOnlyList<CharaMakeParams.MenuType> Types { get; internal set; } = null!;
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public IReadOnlyDictionary<CharaMakeParams.MenuType, CustomizationId[]> Order { get; internal set; } = null!;
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public IReadOnlyList<CharaMakeParams.MenuType> Types { get; internal set; } = null!;
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public string Option(CustomizationId id)
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=> OptionName[(int)id];
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@ -154,6 +155,15 @@ public class CustomizationSet
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public CharaMakeParams.MenuType Type(CustomizationId id)
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=> Types[(int)id];
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internal static IReadOnlyDictionary<CharaMakeParams.MenuType, CustomizationId[]> ComputeOrder(CustomizationSet set)
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{
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var ret = (CustomizationId[])Enum.GetValues(typeof(CustomizationId));
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ret[(int)CustomizationId.TattooColor] = CustomizationId.EyeColorL;
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ret[(int)CustomizationId.EyeColorL] = CustomizationId.EyeColorR;
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ret[(int)CustomizationId.EyeColorR] = CustomizationId.TattooColor;
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return ret.Skip(2).Where(set.IsAvailable).GroupBy(set.Type).ToDictionary(k => k.Key, k => k.ToArray());
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}
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public int Count(CustomizationId id)
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{
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@ -187,4 +197,17 @@ public class CustomizationSet
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_ => throw new ArgumentOutOfRangeException(nameof(id), id, null),
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};
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}
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private const uint DefaultAvailable =
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(1u << (int)CustomizationId.Height)
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| (1u << (int)CustomizationId.Hairstyle)
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| (1u << (int)CustomizationId.SkinColor)
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| (1u << (int)CustomizationId.EyeColorR)
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| (1u << (int)CustomizationId.EyeColorL)
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| (1u << (int)CustomizationId.HairColor)
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| (1u << (int)CustomizationId.HighlightColor)
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| (1u << (int)CustomizationId.FacialFeaturesTattoos)
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| (1u << (int)CustomizationId.TattooColor)
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| (1u << (int)CustomizationId.LipColor)
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| (1u << (int)CustomizationId.Height);
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}
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