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Add Changelog.
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@ -31,6 +31,7 @@ public class GlamourerChangelog
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AddDummy(Changelog);
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AddDummy(Changelog);
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Add1_2_0_0(Changelog);
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Add1_2_1_0(Changelog);
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}
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private (int, ChangeLogDisplayType) ConfigData()
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@ -51,6 +52,25 @@ public class GlamourerChangelog
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}
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}
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private static void Add1_2_1_0(Changelog log)
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=> log.NextVersion("Version 1.2.1.0")
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.RegisterEntry("Updated for .net 8 and FFXIV 6.58, using some new framework options to improve performance and stability.")
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.RegisterEntry("Previewing changed items in Penumbra now works with all weapons in GPose. (1.2.0.8)")
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.RegisterEntry("Added a design type selectable for automation that applies the design currently selected in the quick design bar. (1.2.0.4)")
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.RegisterEntry("Added an option to respect manual changes when changing automation settings. (1.2.0.3)")
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.RegisterEntry("You can now apply designs to the player character with a double click on them (can be turned off in settings). (1.2.0.1)")
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.RegisterEntry("The last selected design and tab are now stored and applied on startup. (1.2.0.1)")
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.RegisterEntry("Fixed behavior of revert to automation to actually revert and not just reapply. (1.2.0.8)")
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.RegisterEntry("Added Reapply Automation buttons and chat commands with prior behaviour.", 1)
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.RegisterEntry("Fixed random design never applying the last design in the set. (1.2.0.7)")
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.RegisterEntry("Fixed colors of special designs. (1.2.0.7)")
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.RegisterEntry("Fixed issues with weapon tracking. (1.2.0.5, 1.2.0.6)")
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.RegisterEntry("Fixed issues with moved items and gearset changes not being listened to. (1.2.0.4)")
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.RegisterEntry("Fixed issues with applying advanced dyes in fixed states. (1.2.0.2)")
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.RegisterEntry("Fixed issues turning non-humans human. (1.2.0.1)")
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.RegisterEntry("Fixed issues with body type application. (1.2.0.1, 1.2.0.2)")
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.RegisterEntry("Fixed issue with design link application rule checkboxes. (1.2.0.1)");
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private static void Add1_2_0_0(Changelog log)
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=> log.NextVersion("Version 1.2.0.0")
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.RegisterHighlight("Added the option to link to other designs in a design, causing all of them to be applied at once.")
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