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Fix some advanced state applications.
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parent
c9160b8167
commit
85d9dea2dd
5 changed files with 26 additions and 9 deletions
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@ -10,10 +10,11 @@ public readonly struct ApplicationRules(
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CustomizeFlag customize,
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CrestFlag crest,
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CustomizeParameterFlag parameters,
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MetaFlag meta)
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MetaFlag meta,
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bool materials)
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{
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public static readonly ApplicationRules All = new(EquipFlagExtensions.All, CustomizeFlagExtensions.AllRelevant,
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CrestExtensions.AllRelevant, CustomizeParameterExtensions.All, MetaExtensions.All);
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CrestExtensions.AllRelevant, CustomizeParameterExtensions.All, MetaExtensions.All, true);
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public static ApplicationRules FromModifiers(ActorState state)
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=> FromModifiers(state, ImGui.GetIO().KeyCtrl, ImGui.GetIO().KeyShift);
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@ -22,14 +23,17 @@ public readonly struct ApplicationRules(
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=> NpcFromModifiers(ImGui.GetIO().KeyCtrl, ImGui.GetIO().KeyShift);
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public static ApplicationRules AllButParameters(ActorState state)
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=> new(All.Equip, All.Customize, All.Crest, ComputeParameters(state.ModelData, state.BaseData, All.Parameters), All.Meta);
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=> new(All.Equip, All.Customize, All.Crest, ComputeParameters(state.ModelData, state.BaseData, All.Parameters), All.Meta, true);
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public static ApplicationRules AllWithConfig(Configuration config)
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=> new(All.Equip, All.Customize, All.Crest, config.UseAdvancedParameters ? All.Parameters : 0, All.Meta, config.UseAdvancedDyes);
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public static ApplicationRules NpcFromModifiers(bool ctrl, bool shift)
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=> new(ctrl || !shift ? EquipFlagExtensions.All : 0,
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!ctrl || shift ? CustomizeFlagExtensions.AllRelevant : 0,
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0,
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0,
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ctrl || !shift ? MetaFlag.VisorState : 0);
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ctrl || !shift ? MetaFlag.VisorState : 0, false);
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public static ApplicationRules FromModifiers(ActorState state, bool ctrl, bool shift)
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{
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@ -41,7 +45,7 @@ public readonly struct ApplicationRules(
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if (equip != 0)
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meta |= MetaFlag.HatState | MetaFlag.WeaponState | MetaFlag.VisorState;
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return new ApplicationRules(equip, customize, crest, ComputeParameters(state.ModelData, state.BaseData, parameters), meta);
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return new ApplicationRules(equip, customize, crest, ComputeParameters(state.ModelData, state.BaseData, parameters), meta, equip != 0);
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}
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public void Apply(DesignBase design)
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@ -68,7 +72,10 @@ public readonly struct ApplicationRules(
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public MetaFlag Meta
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=> meta & MetaExtensions.All;
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public static CustomizeParameterFlag ComputeParameters(in DesignData model, in DesignData game,
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public bool Materials
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=> materials;
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private static CustomizeParameterFlag ComputeParameters(in DesignData model, in DesignData game,
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CustomizeParameterFlag baseFlags = CustomizeParameterExtensions.All)
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{
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foreach (var flag in baseFlags.Iterate())
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