Make item combos search for entire model string.

This commit is contained in:
Ottermandias 2024-10-06 12:59:06 +02:00
parent 816e88e0bd
commit 885063d389
2 changed files with 6 additions and 4 deletions

View file

@ -7,6 +7,7 @@ using OtterGui;
using OtterGui.Classes;
using OtterGui.Log;
using OtterGui.Raii;
using OtterGui.Text;
using OtterGui.Widgets;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
@ -75,12 +76,12 @@ public sealed class ItemCombo : FilterComboCache<EquipItem>
var ret = ImGui.Selectable(name, selected);
ImGui.SameLine();
using var color = ImRaii.PushColor(ImGuiCol.Text, 0xFF808080);
ImGuiUtil.RightAlign($"({obj.ModelString})");
ImUtf8.TextRightAligned($"({obj.PrimaryId.Id}-{obj.Variant.Id})");
return ret;
}
protected override bool IsVisible(int globalIndex, LowerString filter)
=> base.IsVisible(globalIndex, filter) || filter.IsContained(Items[globalIndex].PrimaryId.Id.ToString());
=> base.IsVisible(globalIndex, filter) || Items[globalIndex].ModelString.StartsWith(filter.Lower);
protected override string ToString(EquipItem obj)
=> obj.Name;

View file

@ -5,6 +5,7 @@ using OtterGui;
using OtterGui.Classes;
using OtterGui.Log;
using OtterGui.Raii;
using OtterGui.Text;
using OtterGui.Widgets;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
@ -69,12 +70,12 @@ public sealed class WeaponCombo : FilterComboCache<EquipItem>
var ret = ImGui.Selectable(name, selected);
ImGui.SameLine();
using var color = ImRaii.PushColor(ImGuiCol.Text, 0xFF808080);
ImGuiUtil.RightAlign($"({obj.PrimaryId.Id}-{obj.SecondaryId.Id}-{obj.Variant})");
ImUtf8.TextRightAligned($"({obj.PrimaryId.Id}-{obj.SecondaryId.Id}-{obj.Variant.Id})");
return ret;
}
protected override bool IsVisible(int globalIndex, LowerString filter)
=> base.IsVisible(globalIndex, filter) || filter.IsContained(Items[globalIndex].PrimaryId.Id.ToString());
=> base.IsVisible(globalIndex, filter) || Items[globalIndex].ModelString.StartsWith(filter.Lower);
protected override string ToString(EquipItem obj)
=> obj.Name;