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Improve weapon identification for designs for unknown weapons.
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parent
06299d1966
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3 changed files with 67 additions and 26 deletions
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@ -333,7 +333,7 @@ public class DesignBase
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if (id == ItemManager.NothingId(EquipSlot.OffHand))
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id = ItemManager.NothingId(FullEquipType.Shield);
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PrintWarning(items.ValidateWeapons(id.Item, idOff.Item, out var main, out var off));
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PrintWarning(items.ValidateWeapons(id, idOff, out var main, out var off, allowUnknown));
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PrintWarning(items.ValidateStain(stain, out stain, allowUnknown));
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PrintWarning(items.ValidateStain(stainOff, out stainOff, allowUnknown));
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design.DesignData.SetItem(EquipSlot.MainHand, main);
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