Update for 6.2 without rework.

This commit is contained in:
Ottermandias 2022-08-25 13:34:10 +02:00
parent a36d1f1935
commit 8de1f56766
21 changed files with 902 additions and 169 deletions

View file

@ -48,10 +48,10 @@ public class CharaMakeParams : ExcelRow
public sbyte Gender { get; set; }
public Menu[] Menus { get; set; } = new Menu[NumMenus];
public byte[] Voices { get; set; } = new byte[NumVoices];
public FacialFeatures[] FacialFeatureByFace { get; set; } = new FacialFeatures[NumFaces];
public CharaMakeType.UnkData3347Obj[] Equip { get; set; } = new CharaMakeType.UnkData3347Obj[NumEquip];
public Menu[] Menus { get; set; } = new Menu[NumMenus];
public byte[] Voices { get; set; } = new byte[NumVoices];
public FacialFeatures[] FacialFeatureByFace { get; set; } = new FacialFeatures[NumFaces];
public CharaMakeType.CharaMakeTypeUnkData3347Obj[] Equip { get; set; } = new CharaMakeType.CharaMakeTypeUnkData3347Obj[NumEquip];
public override void PopulateData(RowParser parser, Lumina.GameData gameData, Language language)
{
@ -103,7 +103,7 @@ public class CharaMakeParams : ExcelRow
for (var i = 0; i < NumEquip; ++i)
{
Equip[i] = new CharaMakeType.UnkData3347Obj()
Equip[i] = new CharaMakeType.CharaMakeTypeUnkData3347Obj()
{
Helmet = parser.ReadColumn<ulong>(
3 + (MaxNumValues + 7 + NumGraphics) * NumMenus + NumVoices + NumFaces * NumFeatures + i * 7 + 0),

View file

@ -23,7 +23,7 @@ namespace Glamourer.Customization
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct CharacterCustomization
{
public const int CustomizationOffset = 0x830;
public const int CustomizationOffset = 0x840;
public const int CustomizationBytes = 26;
public static CharacterCustomization Default = new()