mirror of
https://github.com/Ottermandias/Glamourer.git
synced 2025-12-12 10:17:23 +01:00
Fix weapon color set issue.
This commit is contained in:
parent
46f8818cee
commit
8fe0ac8195
1 changed files with 1 additions and 1 deletions
|
|
@ -119,7 +119,7 @@ public sealed unsafe class PrepareColorSet
|
|||
case MaterialValueIndex.DrawObjectType.Human:
|
||||
return index.SlotIndex < 10 ? actor.Model.GetArmor(((uint)index.SlotIndex).ToEquipSlot()).Stains : StainIds.None;
|
||||
case MaterialValueIndex.DrawObjectType.Mainhand:
|
||||
var mainhand = (Model)actor.AsCharacter->DrawData.WeaponData[1].DrawObject;
|
||||
var mainhand = (Model)actor.AsCharacter->DrawData.WeaponData[0].DrawObject;
|
||||
return mainhand.IsWeapon ? StainIds.FromWeapon(*mainhand.AsWeapon) : StainIds.None;
|
||||
case MaterialValueIndex.DrawObjectType.Offhand:
|
||||
var offhand = (Model)actor.AsCharacter->DrawData.WeaponData[1].DrawObject;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue