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https://github.com/Ottermandias/Glamourer.git
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Adjust new IPC methods + added testing methods
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parent
6fe68c59d1
commit
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4 changed files with 47 additions and 35 deletions
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@ -5,6 +5,8 @@ using Glamourer.Interop;
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using ImGuiNET;
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using OtterGui;
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using OtterGui.Raii;
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using System;
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using System.Linq;
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namespace Glamourer.Gui.Tabs.DebugTab;
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@ -19,12 +21,14 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
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private int _gameObjectIndex;
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private string _gameObjectName = string.Empty;
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private string _base64Apply = string.Empty;
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private string _designIdentifier = string.Empty;
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public void Draw()
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{
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ImGui.InputInt("Game Object Index", ref _gameObjectIndex, 0, 0);
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ImGui.InputTextWithHint("##gameObject", "Character Name...", ref _gameObjectName, 64);
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ImGui.InputTextWithHint("##base64", "Design Base64...", ref _base64Apply, 2047);
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ImGui.InputTextWithHint("##identifier", "Design identifier...", ref _designIdentifier, 36);
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using var table = ImRaii.Table("##ipc", 2, ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg);
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if (!table)
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return;
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@ -50,6 +54,15 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
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else
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ImGui.TextUnformatted("Error");
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelGetDesignList);
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ImGui.TableNextColumn();
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var designList = GlamourerIpc.GetDesignListSubscriber(_pluginInterface)
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.Invoke();
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if (designList != null)
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ImGuiUtil.CopyOnClickSelectable(string.Join(", ", designList));
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else
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ImGui.TextUnformatted("Error");
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelRevert);
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ImGui.TableNextColumn();
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if (ImGui.Button("Revert##Name"))
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@ -104,5 +117,16 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
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if (ImGui.Button("Revert##CustomizeCharacter"))
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GlamourerIpc.RevertToAutomationCharacterSubscriber(_pluginInterface)
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.Invoke(_objectManager.Objects[_gameObjectIndex] as Character, 1337);
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelApplyByGuid);
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ImGui.TableNextColumn();
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if (ImGui.Button("Apply##ByGuidName"))
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GlamourerIpc.ApplyByGuidSubscriber(_pluginInterface).Invoke(Guid.Parse(_designIdentifier), _gameObjectName);
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelApplyByGuidToCharacter);
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ImGui.TableNextColumn();
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if (ImGui.Button("Apply##ByGuidCharacter"))
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GlamourerIpc.ApplyByGuidToCharacterSubscriber(_pluginInterface)
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.Invoke(Guid.Parse(_designIdentifier), _objectManager.Objects[_gameObjectIndex] as Character);
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}
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}
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