Remove GameData, move a bunch of customization data to Penumbra.GameData and the rest to Glamourer, update accordingly. Some reformatting and cleanup.

This commit is contained in:
Ottermandias 2023-12-22 14:20:50 +01:00
parent e9d0e61b4c
commit 987c26a51d
83 changed files with 444 additions and 1620 deletions

View file

@ -8,10 +8,11 @@ using Dalamud.Plugin.Services;
using Dalamud.Utility;
using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.Game.UI;
using Glamourer.Customization;
using Glamourer.GameData;
using Glamourer.Events;
using Glamourer.Services;
using Lumina.Excel.GeneratedSheets;
using Penumbra.GameData.Enums;
namespace Glamourer.Unlocks;
@ -172,7 +173,7 @@ public class CustomizeUnlockManager : IDisposable, ISavable
=> UnlockDictionaryHelpers.Load(ToFilename(_saveService.FileNames), _unlocked, id => Unlockable.Any(c => c.Value.Data == id),
"customization");
/// <summary> Create a list of all unlockable hairstyles and facepaints. </summary>
/// <summary> Create a list of all unlockable hairstyles and face paints. </summary>
private static Dictionary<CustomizeData, (uint Data, string Name)> CreateUnlockableCustomizations(CustomizationService customizations,
IDataManager gameData)
{