Disable Material stuff for now.

This commit is contained in:
Ottermandias 2024-02-06 16:51:12 +01:00
parent b5b9289dc2
commit 99181d2fdb
3 changed files with 6 additions and 5 deletions

View file

@ -117,9 +117,9 @@ public class ActorPanel(
RevertButtons();
if (ImGui.CollapsingHeader("Material Shit"))
_materialDrawer.DrawActorPanel(_actor);
// TODO Materials
//if (ImGui.CollapsingHeader("Material Shit"))
// _materialDrawer.DrawActorPanel(_actor);
using var disabled = ImRaii.Disabled(transformationId != 0);
if (_state.ModelData.IsHuman)
DrawHumanPanel();

View file

@ -384,7 +384,7 @@ public class DesignPanel(
DrawCustomize();
DrawEquipment();
DrawCustomizeParameters();
DrawMaterialValues();
//DrawMaterialValues(); TODO Materials
_designDetails.Draw();
DrawApplicationRules();
_modAssociations.Draw();

View file

@ -30,7 +30,8 @@ public sealed unsafe class MaterialManager : IRequiredService, IDisposable
_penumbra = penumbra;
_event = prepareColorSet;
_event.Subscribe(OnPrepareColorSet, PrepareColorSet.Priority.MaterialManager);
// TODO Material
//_event.Subscribe(OnPrepareColorSet, PrepareColorSet.Priority.MaterialManager);
}
public void Dispose()