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Use more specific ID types in most places, fix issues with actor identifiers.
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26 changed files with 184 additions and 170 deletions
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@ -40,7 +40,7 @@ public class VisorService : IDisposable
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if (oldState == on)
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return false;
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SetupVisorHook(human, human.GetArmor(EquipSlot.Head).Set.Value, on);
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SetupVisorHook(human, human.GetArmor(EquipSlot.Head).Set.Id, on);
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return true;
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}
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