Add overrides to associated collections.

This commit is contained in:
Ottermandias 2024-02-14 15:42:08 +01:00
parent 02dff90dd0
commit a194f88903
10 changed files with 322 additions and 30 deletions

View file

@ -0,0 +1,122 @@
using Dalamud.Interface;
using Dalamud.Interface.Components;
using Dalamud.Interface.Style;
using Glamourer.Interop;
using Glamourer.Services;
using ImGuiNET;
using OtterGui;
using OtterGui.Raii;
using OtterGui.Services;
using Penumbra.GameData.Actors;
namespace Glamourer.Gui.Tabs.SettingsTab;
public class CollectionOverrideDrawer(
CollectionOverrideService collectionOverrides,
Configuration config,
ObjectManager objects,
ActorManager actors) : IService
{
private string _newIdentifier = string.Empty;
private ActorIdentifier[] _identifiers = [];
private int _dragDropIndex = -1;
private Exception? _exception;
private string _collection = string.Empty;
public void Draw()
{
using var header = ImRaii.CollapsingHeader("Collection Overrides");
ImGuiUtil.HoverTooltip(
"Here you can set up overrides for Penumbra collections that should have their settings changed when automatically applying mod settings from a design.\n"
+ "Instead of the collection associated with the overridden character, the overridden collection will be manipulated.");
if (!header)
return;
using var table = ImRaii.Table("table", 3, ImGuiTableFlags.RowBg);
if (!table)
return;
var buttonSize = new Vector2(ImGui.GetFrameHeight());
ImGui.TableSetupColumn("buttons", ImGuiTableColumnFlags.WidthFixed, buttonSize.X);
ImGui.TableSetupColumn("identifiers", ImGuiTableColumnFlags.WidthStretch, 0.6f);
ImGui.TableSetupColumn("collections", ImGuiTableColumnFlags.WidthStretch, 0.4f);
for (var i = 0; i < collectionOverrides.Overrides.Count; ++i)
{
var (identifier, collection) = collectionOverrides.Overrides[i];
using var id = ImRaii.PushId(i);
ImGui.TableNextColumn();
if (ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.Trash.ToIconString(), buttonSize, "Delete this override.", false, true))
collectionOverrides.DeleteOverride(i--);
ImGui.TableNextColumn();
ImGui.Selectable(config.Ephemeral.IncognitoMode ? identifier.Incognito(null) : identifier.ToString());
using (var target = ImRaii.DragDropTarget())
{
if (target.Success && ImGuiUtil.IsDropping("DraggingOverride"))
{
collectionOverrides.MoveOverride(_dragDropIndex, i);
_dragDropIndex = -1;
}
}
using (var source = ImRaii.DragDropSource())
{
if (source)
{
ImGui.SetDragDropPayload("DraggingOverride", nint.Zero, 0);
ImGui.TextUnformatted($"Reordering Override #{i + 1}...");
_dragDropIndex = i;
}
}
ImGui.TableNextColumn();
ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X);
if (ImGui.InputText("##input", ref collection, 64) && collection.Length > 0)
collectionOverrides.ChangeOverride(i, collection);
}
ImGui.TableNextColumn();
if (ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.PersonCirclePlus.ToIconString(), buttonSize, "Add override for current player.",
!objects.Player.Valid, true))
collectionOverrides.AddOverride([objects.PlayerData.Identifier], _collection.Length > 0 ? _collection : "TempCollection");
ImGui.TableNextColumn();
ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X - ImGui.GetStyle().ItemInnerSpacing.X - buttonSize.X * 2);
if (ImGui.InputTextWithHint("##newActor", "New Identifier...", ref _newIdentifier, 80))
try
{
_identifiers = actors.FromUserString(_newIdentifier, false);
}
catch (ActorIdentifierFactory.IdentifierParseError e)
{
_exception = e;
_identifiers = [];
}
var tt = _identifiers.Any(i => i.IsValid)
? $"Add a new override for {_identifiers.First(i => i.IsValid)}."
: _newIdentifier.Length == 0
? "Please enter an identifier string first."
: $"The identifier string {_newIdentifier} does not result in a valid identifier{(_exception == null ? "." : $":\n\n{_exception?.Message}")}";
ImGui.SameLine(0, ImGui.GetStyle().ItemInnerSpacing.X);
if (ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.Plus.ToIconString(), buttonSize, tt, tt[0] is 'T', true))
collectionOverrides.AddOverride(_identifiers, _collection.Length > 0 ? _collection : "TempCollection");
ImGui.SameLine(0, ImGui.GetStyle().ItemInnerSpacing.X);
using (ImRaii.PushFont(UiBuilder.IconFont))
{
using var color = ImRaii.PushColor(ImGuiCol.Text, ImGui.GetColorU32(ImGuiCol.TextDisabled));
ImGui.TextUnformatted(FontAwesomeIcon.InfoCircle.ToIconString());
}
if (ImGui.IsItemHovered())
ActorIdentifierFactory.WriteUserStringTooltip(false);
ImGui.TableNextColumn();
ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X);
ImGui.InputTextWithHint("##collection", "Enter Collection...", ref _collection, 80);
}
}