mirror of
https://github.com/Ottermandias/Glamourer.git
synced 2025-12-30 20:33:44 +01:00
Fix some NPC item stuff and add new version of design base64, backward and forward compatible.
This commit is contained in:
parent
795e3b6845
commit
a40b710d25
7 changed files with 162 additions and 80 deletions
|
|
@ -6,6 +6,7 @@ using Glamourer.Services;
|
|||
using Glamourer.Structs;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui.Classes;
|
||||
using Penumbra.GameData.Data;
|
||||
using Penumbra.GameData.Enums;
|
||||
using Penumbra.GameData.Structs;
|
||||
|
||||
|
|
@ -398,11 +399,11 @@ public class DesignBase
|
|||
}
|
||||
}
|
||||
|
||||
public void MigrateBase64(CustomizationService customizations, ItemManager items, string base64)
|
||||
public void MigrateBase64(ItemManager items, HumanModelList humans, string base64)
|
||||
{
|
||||
try
|
||||
{
|
||||
DesignData = DesignBase64Migration.MigrateBase64(items, base64, out var equipFlags, out var customizeFlags,
|
||||
DesignData = DesignBase64Migration.MigrateBase64(items, humans, base64, out var equipFlags, out var customizeFlags,
|
||||
out var writeProtected,
|
||||
out var applyHat, out var applyVisor, out var applyWeapon);
|
||||
ApplyEquip = equipFlags;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue