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https://github.com/Ottermandias/Glamourer.git
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Make states work.
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parent
25ddbb1310
commit
a4de13f228
27 changed files with 787 additions and 857 deletions
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@ -5,7 +5,6 @@ using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using Glamourer.Automation;
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using Glamourer.Designs;
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using Glamourer.Events;
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using Glamourer.Gui.Customization;
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using Glamourer.Gui.Equipment;
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using Glamourer.Interop;
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@ -61,13 +60,13 @@ public class ActorPanel(
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if (_importService.CreateDatTarget(out var dat))
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{
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_stateManager.ChangeCustomize(_state!, dat.Customize, CustomizeApplicationFlags, StateSource.Manual);
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_stateManager.ChangeEntireCustomize(_state!, dat.Customize, CustomizeApplicationFlags, ApplySettings.Manual);
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Glamourer.Messager.NotificationMessage($"Applied games .dat file {dat.Description} customizations to {_state.Identifier}.",
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NotificationType.Success, false);
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}
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else if (_importService.CreateCharaTarget(out var designBase, out var name))
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{
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_stateManager.ApplyDesign(designBase, _state!, StateSource.Manual);
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_stateManager.ApplyDesign(_state!, designBase, ApplySettings.Manual);
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Glamourer.Messager.NotificationMessage($"Applied Anamnesis .chara file {name} to {_state.Identifier}.", NotificationType.Success,
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false);
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}
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@ -139,7 +138,7 @@ public class ActorPanel(
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return;
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if (_customizationDrawer.Draw(_state!.ModelData.Customize, _state.IsLocked, _lockedRedraw))
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_stateManager.ChangeCustomize(_state, _customizationDrawer.Customize, _customizationDrawer.Changed, StateSource.Manual);
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_stateManager.ChangeEntireCustomize(_state, _customizationDrawer.Customize, _customizationDrawer.Changed, ApplySettings.Manual);
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromState(MetaIndex.Wetness, _stateManager, _state));
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ImGui.Dummy(new Vector2(ImGui.GetTextLineHeight() / 2));
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@ -159,7 +158,7 @@ public class ActorPanel(
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var data = EquipDrawData.FromState(_stateManager, _state!, slot);
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_equipmentDrawer.DrawEquip(data);
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if (usedAllStain)
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_stateManager.ChangeStain(_state, slot, newAllStain, StateSource.Manual);
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_stateManager.ChangeStain(_state, slot, newAllStain, ApplySettings.Manual);
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}
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var mainhand = EquipDrawData.FromState(_stateManager, _state, EquipSlot.MainHand);
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@ -316,9 +315,9 @@ public class ActorPanel(
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private void SaveDesignOpen()
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{
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ImGui.OpenPopup("Save as Design");
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_newName = _state!.Identifier.ToName();
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_newName = _state!.Identifier.ToName();
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var (applyGear, applyCustomize, applyCrest, applyParameters) = UiHelpers.ConvertKeysToFlags();
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_newDesign = _converter.Convert(_state, applyGear, applyCustomize, applyCrest, applyParameters);
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_newDesign = _converter.Convert(_state, applyGear, applyCustomize, applyCrest, applyParameters);
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}
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private void SaveDesignDrawPopup()
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@ -340,7 +339,7 @@ public class ActorPanel(
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var text = ImGui.GetClipboardText();
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var design = _converter.FromBase64(text, applyCustomize, applyGear, out _)
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?? throw new Exception("The clipboard did not contain valid data.");
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_stateManager.ApplyDesign(design, _state!, StateSource.Manual);
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_stateManager.ApplyDesign(_state!, design, ApplySettings.Manual);
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}
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catch (Exception ex)
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{
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@ -395,8 +394,8 @@ public class ActorPanel(
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var (applyGear, applyCustomize, applyCrest, applyParameters) = UiHelpers.ConvertKeysToFlags();
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if (_stateManager.GetOrCreate(id, data.Objects[0], out var state))
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_stateManager.ApplyDesign(_converter.Convert(_state!, applyGear, applyCustomize, applyCrest, applyParameters), state,
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StateSource.Manual);
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_stateManager.ApplyDesign(state, _converter.Convert(_state!, applyGear, applyCustomize, applyCrest, applyParameters),
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ApplySettings.Manual);
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}
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private void DrawApplyToTarget()
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@ -413,7 +412,7 @@ public class ActorPanel(
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var (applyGear, applyCustomize, applyCrest, applyParameters) = UiHelpers.ConvertKeysToFlags();
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if (_stateManager.GetOrCreate(id, data.Objects[0], out var state))
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_stateManager.ApplyDesign(_converter.Convert(_state!, applyGear, applyCustomize, applyCrest, applyParameters), state,
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StateSource.Manual);
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_stateManager.ApplyDesign(state, _converter.Convert(_state!, applyGear, applyCustomize, applyCrest, applyParameters),
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ApplySettings.Manual);
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}
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}
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