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Fix issues with ResetAdvancedDyes and weapon types.
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dd217a2475
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7 changed files with 15 additions and 11 deletions
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@ -143,11 +143,11 @@ public class DesignDetailTab
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_manager.ChangeForcedRedraw(_selector.Selected!, forceRedraw);
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ImGuiUtil.HoverTooltip("Set this design to always force a redraw when it is applied through any means.");
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var resetMaterials = _selector.Selected!.ResetAdvancedDyes;
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var resetAdvancedDyes = _selector.Selected!.ResetAdvancedDyes;
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ImGuiUtil.DrawFrameColumn("Reset Advanced Dyes");
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ImGui.TableNextColumn();
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if (ImGui.Checkbox("##ResetAdvancedDyes", ref resetMaterials))
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_manager.ChangeResetAdvancedDyes(_selector.Selected!, resetMaterials);
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if (ImGui.Checkbox("##ResetAdvancedDyes", ref resetAdvancedDyes))
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_manager.ChangeResetAdvancedDyes(_selector.Selected!, resetAdvancedDyes);
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ImGuiUtil.HoverTooltip("Set this design to reset any previously applied advanced dyes when it is applied through any means.");
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ImGuiUtil.DrawFrameColumn("Color");
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