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Pass actor in GearsetDataLoaded instead of looking it up.
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3 changed files with 4 additions and 5 deletions
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@ -11,7 +11,7 @@ namespace Glamourer.Events;
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/// </list>
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/// </summary>
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public sealed class GearsetDataLoaded()
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: EventWrapper<Model, GearsetDataLoaded.Priority>(nameof(GearsetDataLoaded))
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: EventWrapper<Actor, Model, GearsetDataLoaded.Priority>(nameof(GearsetDataLoaded))
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{
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public enum Priority
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{
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