diff --git a/Glamourer/State/StateEditor.cs b/Glamourer/State/StateEditor.cs index 7d0c203..254c67e 100644 --- a/Glamourer/State/StateEditor.cs +++ b/Glamourer/State/StateEditor.cs @@ -259,7 +259,7 @@ public class StateEditor( if (!mergedDesign.Design.DoApplyEquip(weaponSlot)) continue; - if (settings.RespectManual && !state.Sources[weaponSlot, false].IsManual()) + if (settings.RespectManual && state.Sources[weaponSlot, false].IsManual()) continue; var currentType = state.ModelData.Item(weaponSlot).Type;