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Add option to apply entire weapon.
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5 changed files with 92 additions and 35 deletions
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@ -59,7 +59,7 @@ public sealed class DesignChanged()
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/// <summary> An existing design had an equipment piece changed. Data is the old value, the new value and the slot [(EquipItem, EquipItem, EquipSlot)]. </summary>
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Equip,
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/// <summary> An existing design had its weapons changed. Data is the old mainhand, the old offhand, the new mainhand and the new offhand [(EquipItem, EquipItem, EquipItem, EquipItem)]. </summary>
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/// <summary> An existing design had its weapons changed. Data is the old mainhand, the old offhand, the new mainhand, the new offhand (if any) and the new gauntlets (if any). [(EquipItem, EquipItem, EquipItem, EquipItem?, EquipItem?)]. </summary>
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Weapon,
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/// <summary> An existing design had a stain changed. Data is the old stain id, the new stain id and the slot [(StainId, StainId, EquipSlot)]. </summary>
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