Use IDesignEditor for designs.

This commit is contained in:
Ottermandias 2024-01-25 16:51:37 +01:00
parent 46fcac6c7d
commit b92dc03eb5
6 changed files with 448 additions and 337 deletions

View file

@ -31,9 +31,7 @@ public ref struct EquipDrawData(EquipSlot slot, in DesignData designData)
public static EquipDrawData FromDesign(DesignManager manager, Design design, EquipSlot slot)
=> new(slot, design.DesignData)
{
ItemSetter = slot.IsEquipment() || slot.IsAccessory()
? i => manager.ChangeEquip(design, slot, i)
: i => manager.ChangeWeapon(design, slot, i),
ItemSetter = i => manager.ChangeItem(design, slot, i),
StainSetter = i => manager.ChangeStain(design, slot, i),
ApplySetter = b => manager.ChangeApplyEquip(design, slot, b),
ApplyStainSetter = b => manager.ChangeApplyStain(design, slot, b),