Updated new functionality and internal gearset to use FFXIVClientStructs member functions and implemented structs, corrected remaining spacing issues.

This commit is contained in:
Cordelia Mist 2025-01-21 10:47:12 -08:00
parent 2e11481276
commit c43ce9d978
6 changed files with 33 additions and 94 deletions

View file

@ -4,10 +4,10 @@ using Penumbra.GameData.Interop;
namespace Glamourer.Events;
/// <summary>
/// Triggers when the equipped gearset finished running all of its LoadEquipment, LoadWeapon, and crest calls.
/// This defines a universal endpoint of base game state application to monitor.
/// Triggers when the equipped gearset finished all LoadEquipment, LoadWeapon, and LoadCrest calls. (All Non-MetaData)
/// This defines an endpoint for when the gameState is updated.
/// <list type="number">
/// <item>The model drawobject associated with the finished load (Also fired by other players on render) </item>
/// <item>The model draw object associated with the finished load (Also fired by other players on render) </item>
/// </list>
/// </summary>
public sealed class GearsetDataLoaded()
@ -18,4 +18,4 @@ public sealed class GearsetDataLoaded()
/// <seealso cref="State.StateListener.OnGearsetDataLoaded"/>
StateListener = 0,
}
}
}