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35 changed files with 1118 additions and 376 deletions
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@ -31,7 +31,8 @@ public class DesignPanel(
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DesignConverter _converter,
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ImportService _importService,
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MultiDesignPanel _multiDesignPanel,
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CustomizeParameterDrawer _parameterDrawer)
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CustomizeParameterDrawer _parameterDrawer,
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DesignLinkDrawer _designLinkDrawer)
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{
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private readonly FileDialogManager _fileDialog = new();
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@ -119,21 +120,21 @@ public class DesignPanel(
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{
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using (var _ = ImRaii.Group())
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{
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(ActorState.MetaIndex.HatState, _manager, _selector.Selected!));
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(MetaIndex.HatState, _manager, _selector.Selected!));
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.CrestFromDesign(CrestFlag.Head, _manager, _selector.Selected!));
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}
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ImGui.SameLine();
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using (var _ = ImRaii.Group())
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{
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(ActorState.MetaIndex.VisorState, _manager, _selector.Selected!));
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(MetaIndex.VisorState, _manager, _selector.Selected!));
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.CrestFromDesign(CrestFlag.Body, _manager, _selector.Selected!));
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}
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ImGui.SameLine();
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using (var _ = ImRaii.Group())
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{
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(ActorState.MetaIndex.WeaponState, _manager, _selector.Selected!));
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(MetaIndex.WeaponState, _manager, _selector.Selected!));
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.CrestFromDesign(CrestFlag.OffHand, _manager, _selector.Selected!));
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}
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}
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@ -158,7 +159,7 @@ public class DesignPanel(
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_manager.ChangeCustomize(_selector.Selected, idx, _customizationDrawer.Customize[idx]);
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}
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(ActorState.MetaIndex.Wetness, _manager, _selector.Selected!));
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EquipmentDrawer.DrawMetaToggle(ToggleDrawData.FromDesign(MetaIndex.Wetness, _manager, _selector.Selected!));
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ImGui.Dummy(new Vector2(ImGui.GetTextLineHeight() / 2));
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}
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@ -166,6 +167,7 @@ public class DesignPanel(
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{
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if (!_config.UseAdvancedParameters)
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return;
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using var h = ImRaii.CollapsingHeader("Advanced Customizations");
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if (!h)
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return;
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@ -259,20 +261,20 @@ public class DesignPanel(
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}
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}
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ApplyEquip("Weapons", AutoDesign.WeaponFlags, false, new[]
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ApplyEquip("Weapons", ApplicationTypeExtensions.WeaponFlags, false, new[]
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{
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EquipSlot.MainHand,
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EquipSlot.OffHand,
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});
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ImGui.NewLine();
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ApplyEquip("Armor", AutoDesign.ArmorFlags, false, EquipSlotExtensions.EquipmentSlots);
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ApplyEquip("Armor", ApplicationTypeExtensions.ArmorFlags, false, EquipSlotExtensions.EquipmentSlots);
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ImGui.NewLine();
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ApplyEquip("Accessories", AutoDesign.AccessoryFlags, false, EquipSlotExtensions.AccessorySlots);
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ApplyEquip("Accessories", ApplicationTypeExtensions.AccessoryFlags, false, EquipSlotExtensions.AccessorySlots);
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ImGui.NewLine();
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ApplyEquip("Dyes", AutoDesign.StainFlags, true,
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ApplyEquip("Dyes", ApplicationTypeExtensions.StainFlags, true,
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EquipSlotExtensions.FullSlots);
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ImGui.NewLine();
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@ -294,19 +296,19 @@ public class DesignPanel(
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var bigChange = ImGui.CheckboxFlags("Apply All Meta Changes", ref flags, all);
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var apply = bigChange ? (flags & 0x01) == 0x01 : _selector.Selected!.DoApplyHatVisible();
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if (ImGui.Checkbox("Apply Hat Visibility", ref apply) || bigChange)
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_manager.ChangeApplyMeta(_selector.Selected!, ActorState.MetaIndex.HatState, apply);
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_manager.ChangeApplyMeta(_selector.Selected!, MetaIndex.HatState, apply);
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apply = bigChange ? (flags & 0x02) == 0x02 : _selector.Selected!.DoApplyVisorToggle();
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if (ImGui.Checkbox("Apply Visor State", ref apply) || bigChange)
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_manager.ChangeApplyMeta(_selector.Selected!, ActorState.MetaIndex.VisorState, apply);
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_manager.ChangeApplyMeta(_selector.Selected!, MetaIndex.VisorState, apply);
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apply = bigChange ? (flags & 0x04) == 0x04 : _selector.Selected!.DoApplyWeaponVisible();
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if (ImGui.Checkbox("Apply Weapon Visibility", ref apply) || bigChange)
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_manager.ChangeApplyMeta(_selector.Selected!, ActorState.MetaIndex.WeaponState, apply);
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_manager.ChangeApplyMeta(_selector.Selected!, MetaIndex.WeaponState, apply);
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apply = bigChange ? (flags & 0x08) == 0x08 : _selector.Selected!.DoApplyWetness();
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if (ImGui.Checkbox("Apply Wetness", ref apply) || bigChange)
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_manager.ChangeApplyMeta(_selector.Selected!, ActorState.MetaIndex.Wetness, apply);
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_manager.ChangeApplyMeta(_selector.Selected!, MetaIndex.Wetness, apply);
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}
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private void DrawParameterApplication()
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@ -370,6 +372,7 @@ public class DesignPanel(
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_designDetails.Draw();
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DrawApplicationRules();
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_modAssociations.Draw();
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_designLinkDrawer.Draw();
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}
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private void DrawButtonRow()
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