diff --git a/Glamourer/State/WorldSets.cs b/Glamourer/State/WorldSets.cs index 314934b..958a2ed 100644 --- a/Glamourer/State/WorldSets.cs +++ b/Glamourer/State/WorldSets.cs @@ -117,7 +117,7 @@ public class WorldSets (FunEquipSet.Group.FullSet(204, 4), CharacterWeapon.Int(2601, 13, 1), CharacterWeapon.Int(2651, 13, 1)), // DNC, Softstepper, High Steel Chakrams (new FunEquipSet.Group(206, 7, 303, 3, 23, 109, 303, 3, 262, 7), CharacterWeapon.Int(2802, 13, 1), CharacterWeapon.Empty), // RPR, Muzhik, Deepgold War Scythe (new FunEquipSet.Group(20, 46, 289, 6, 342, 3, 120, 9, 342, 3), CharacterWeapon.Int(2702, 08, 1), CharacterWeapon.Empty), // SGE, Bookwyrm, Stonegold Milpreves - (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 06, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs + (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 262, 8), CharacterWeapon.Int(3101, 06, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs (new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 02, 1), CharacterWeapon.Int(2951, 2, 1)), // PCT, Painter's, Round Brush }; @@ -164,7 +164,7 @@ public class WorldSets (FunEquipSet.Group.FullSet(204, 4), CharacterWeapon.Int(2601, 13, 1), CharacterWeapon.Int(2651, 13, 01)), // DNC, Softstepper, High Steel Chakrams (new FunEquipSet.Group(206, 7, 303, 3, 23, 109, 303, 3, 262, 7), CharacterWeapon.Int(2802, 13, 1), CharacterWeapon.Empty), // RPR, Muzhik, Deepgold War Scythe (new FunEquipSet.Group(20, 46, 289, 6, 342, 3, 120, 9, 342, 3), CharacterWeapon.Int(2702, 08, 1), CharacterWeapon.Empty), // SGE, Bookwyrm, Stonegold Milpreves - (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 06, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs + (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 262, 8), CharacterWeapon.Int(3101, 06, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs (new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 02, 1), CharacterWeapon.Int(2951, 2, 1)), // PCT, Painter's, Round Brush }; @@ -211,7 +211,7 @@ public class WorldSets (FunEquipSet.Group.FullSet(204, 4), CharacterWeapon.Int(2601, 13, 1), CharacterWeapon.Int(2651, 13, 01)), // DNC, Softstepper, High Steel Chakrams (new FunEquipSet.Group(206, 7, 303, 3, 23, 109, 303, 3, 262, 7), CharacterWeapon.Int(2802, 13, 1), CharacterWeapon.Empty), // RPR, Muzhik, Deepgold War Scythe (new FunEquipSet.Group(20, 46, 289, 6, 342, 3, 120, 9, 342, 3), CharacterWeapon.Int(2702, 08, 1), CharacterWeapon.Empty), // SGE, Bookwyrm, Stonegold Milpreves - (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 06, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs + (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 262, 8), CharacterWeapon.Int(3101, 06, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs (new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 02, 1), CharacterWeapon.Int(2951, 2, 1)), // PCT, Painter's, Round Brush }; @@ -258,7 +258,7 @@ public class WorldSets (FunEquipSet.Group.FullSet(543, 1), CharacterWeapon.Int(2601, 001, 1), CharacterWeapon.Int(2651, 01, 001)), // DNC, Dancer, Krishna (new FunEquipSet.Group(206, 7, 303, 3, 23, 109, 303, 3, 262, 7), CharacterWeapon.Int(2802, 013, 1), CharacterWeapon.Empty), // RPR, Harvester's, Demon Slicer (new FunEquipSet.Group(20, 46, 289, 6, 342, 3, 120, 9, 342, 3), CharacterWeapon.Int(2702, 008, 1), CharacterWeapon.Empty), // SGE, Therapeute's, Horkos - (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 6, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs + (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 262, 8), CharacterWeapon.Int(3101, 6, 1), CharacterWeapon.Int(3151, 6, 1)), // VPR, Snakebite, Twinfangs (new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 2, 1), CharacterWeapon.Int(2951, 2, 1)), // PCT, Painter's, Round Brush }; @@ -305,7 +305,7 @@ public class WorldSets (FunEquipSet.Group.FullSet(694, 1), CharacterWeapon.Int(2607, 001, 1), CharacterWeapon.Int(2657, 001, 001)), // DNC, Etoile, Terpsichore (FunEquipSet.Group.FullSet(695, 1), CharacterWeapon.Int(2801, 001, 1), CharacterWeapon.Empty), // RPR, Reaper, Death Sickle (FunEquipSet.Group.FullSet(696, 1), CharacterWeapon.Int(2701, 006, 1), CharacterWeapon.Empty), // SGE, Didact, Hagneia - (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 288, 5), CharacterWeapon.Int(3101, 006, 1), CharacterWeapon.Int(3151, 006, 001)), // VPR, Snakebite, Twinfangs + (new FunEquipSet.Group(491, 3, 288, 5, 288, 5, 288, 5, 262, 8), CharacterWeapon.Int(3101, 006, 1), CharacterWeapon.Int(3151, 006, 001)), // VPR, Snakebite, Twinfangs (new FunEquipSet.Group(595, 3, 372, 3, 290, 6, 315, 3, 290, 6), CharacterWeapon.Int(2901, 002, 1), CharacterWeapon.Int(2951, 002, 001)), // PCT, Painter's, Round Brush };