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Things are progressing at a satisfying rate.
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7 changed files with 312 additions and 103 deletions
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@ -240,6 +240,8 @@ public sealed class StateManager(
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foreach (var flag in CustomizeParameterExtensions.AllFlags)
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state.Sources[flag] = StateSource.Game;
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state.Materials.Clear();
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var actors = ActorData.Invalid;
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if (source is StateSource.Manual or StateSource.Ipc)
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actors = Applier.ApplyAll(state, redraw, true);
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