Revamp, temp state.

This commit is contained in:
Ottermandias 2023-12-02 16:33:01 +01:00
parent 358e33346f
commit cc09cced61
22 changed files with 365 additions and 298 deletions

View file

@ -165,7 +165,7 @@ public class CommandService : IDisposable
.AddInitialPurple("Customizations, ")
.AddInitialPurple("Equipment, ")
.AddInitialPurple("Accessories, ")
.AddInitialPurple("Dyes and ")
.AddInitialPurple("Dyes & Crests and ")
.AddInitialPurple("Weapons, where ").AddPurple("CEADW")
.AddText(" means everything should be toggled on, and no value means nothing should be toggled on.")
.BuiltString);
@ -268,7 +268,7 @@ public class CommandService : IDisposable
applicationFlags |= AutoDesign.Type.Accessories;
break;
case 'd':
applicationFlags |= AutoDesign.Type.Stains;
applicationFlags |= AutoDesign.Type.GearCustomization;
break;
case 'w':
applicationFlags |= AutoDesign.Type.Weapons;
@ -472,7 +472,7 @@ public class CommandService : IDisposable
&& _stateManager.GetOrCreate(identifier, data.Objects[0], out state)))
continue;
var design = _converter.Convert(state, EquipFlagExtensions.All, CustomizeFlagExtensions.AllRelevant);
var design = _converter.Convert(state, EquipFlagExtensions.All, CustomizeFlagExtensions.AllRelevant, CrestExtensions.All);
_designManager.CreateClone(design, split[0], true);
return true;
}