Add some copy functionality for mod associations.

This commit is contained in:
Ottermandias 2024-04-15 23:30:45 +02:00
parent 4900ccb75a
commit dfb3ef3d79
2 changed files with 58 additions and 26 deletions

View file

@ -273,13 +273,13 @@ public sealed class DesignManager : DesignEditor
DesignChanged.Invoke(DesignChanged.Type.RemovedMod, design, (mod, settings));
}
public void UpdateMod(Design design, Mod mod, ModSettings settings) {
if (!design.AssociatedMods.ContainsKey(mod))
return;
/// <summary> Add or update an associated mod to a design. </summary>
public void UpdateMod(Design design, Mod mod, ModSettings settings)
{
design.AssociatedMods[mod] = settings;
design.LastEdit = DateTimeOffset.UtcNow;
SaveService.QueueSave(design);
Glamourer.Log.Debug($"Updated associated mod {mod.DirectoryName} from design {design.Identifier}.");
Glamourer.Log.Debug($"Updated (or added) associated mod {mod.DirectoryName} from design {design.Identifier}.");
DesignChanged.Invoke(DesignChanged.Type.AddedMod, design, (mod, settings));
}
@ -302,7 +302,8 @@ public sealed class DesignManager : DesignEditor
design.QuickDesign = value;
SaveService.QueueSave(design);
Glamourer.Log.Debug($"Set design {design.Identifier} to {(!value ? "no longer be " : string.Empty)} displayed in the quick design bar.");
Glamourer.Log.Debug(
$"Set design {design.Identifier} to {(!value ? "no longer be " : string.Empty)} displayed in the quick design bar.");
DesignChanged.Invoke(DesignChanged.Type.QuickDesignBar, design, value);
}