From ea7806535a43b8916df59567cf8fd28efa3290be Mon Sep 17 00:00:00 2001 From: Ottermandias Date: Sun, 31 Dec 2023 12:59:28 +0100 Subject: [PATCH] Fix left rings not being changeable in designs. --- Glamourer/Gui/Equipment/EquipDrawData.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Glamourer/Gui/Equipment/EquipDrawData.cs b/Glamourer/Gui/Equipment/EquipDrawData.cs index 1edd4ce..f94d997 100644 --- a/Glamourer/Gui/Equipment/EquipDrawData.cs +++ b/Glamourer/Gui/Equipment/EquipDrawData.cs @@ -29,7 +29,9 @@ public ref struct EquipDrawData(EquipSlot slot, in DesignData designData) public static EquipDrawData FromDesign(DesignManager manager, Design design, EquipSlot slot) => new(slot, design.DesignData) { - ItemSetter = slot.IsEquipmentPiece() ? i => manager.ChangeEquip(design, slot, i) : i => manager.ChangeWeapon(design, slot, i), + ItemSetter = slot.IsEquipment() || slot.IsAccessory() + ? i => manager.ChangeEquip(design, slot, i) + : i => manager.ChangeWeapon(design, slot, i), StainSetter = i => manager.ChangeStain(design, slot, i), ApplySetter = b => manager.ChangeApplyEquip(design, slot, b), ApplyStainSetter = b => manager.ChangeApplyStain(design, slot, b),