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Further updates, change Actor to other words in most places, change to Penumbra IPC-API.
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18 changed files with 358 additions and 347 deletions
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@ -7,26 +7,26 @@ namespace Glamourer.Customization
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{
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public unsafe struct LazyCustomization
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{
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public ActorCustomization* Address;
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public CharacterCustomization* Address;
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public LazyCustomization(IntPtr actorPtr)
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=> Address = (ActorCustomization*) (actorPtr + ActorCustomization.CustomizationOffset);
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public LazyCustomization(IntPtr characterPtr)
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=> Address = (CharacterCustomization*) (characterPtr + CharacterCustomization.CustomizationOffset);
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public ref ActorCustomization Value
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public ref CharacterCustomization Value
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=> ref *Address;
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public LazyCustomization(ActorCustomization data)
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public LazyCustomization(CharacterCustomization data)
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=> Address = &data;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct ActorCustomization
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public struct CharacterCustomization
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{
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public const int CustomizationOffset = 0x1898;
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public const int CustomizationBytes = 26;
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public static ActorCustomization Default = new()
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public static CharacterCustomization Default = new()
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{
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Race = Race.Hyur,
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Gender = Gender.Male,
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@ -150,13 +150,13 @@ namespace Glamourer.Customization
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}
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}
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public void Read(Character actor)
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=> Read(actor.Address + CustomizationOffset);
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public void Read(Character character)
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=> Read(character.Address + CustomizationOffset);
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public ActorCustomization(Character actor)
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public CharacterCustomization(Character character)
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: this()
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{
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Read(actor.Address + CustomizationOffset);
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Read(character.Address + CustomizationOffset);
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}
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public byte this[CustomizationId id]
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@ -278,11 +278,11 @@ namespace Glamourer.Customization
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}
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}
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public unsafe void Write(IntPtr actorAddress)
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public unsafe void Write(IntPtr characterAddress)
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{
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fixed (Race* ptr = &Race)
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{
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Buffer.MemoryCopy(ptr, (byte*) actorAddress + CustomizationOffset, CustomizationBytes, CustomizationBytes);
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Buffer.MemoryCopy(ptr, (byte*) characterAddress + CustomizationOffset, CustomizationBytes, CustomizationBytes);
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}
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}
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