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Fix revert design base state.
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parent
088066f68a
commit
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2 changed files with 4 additions and 4 deletions
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@ -79,7 +79,7 @@ public sealed class AutoDesignApplier : IDisposable
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{
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Glamourer.Log.Verbose(
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$"Changing Mainhand from {state.ModelData.Weapon(EquipSlot.MainHand)} | {state.BaseData.Weapon(EquipSlot.MainHand)} to {data.Item1} for 0x{actor.Address:X}.");
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_state.ChangeItem(_jobChangeState, EquipSlot.MainHand, data.Item1, new ApplySettings(Source: data.Item2));
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_state.ChangeItem(state, EquipSlot.MainHand, data.Item1, new ApplySettings(Source: data.Item2));
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weapon = state.ModelData.Weapon(EquipSlot.MainHand);
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}
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@ -91,7 +91,7 @@ public sealed class AutoDesignApplier : IDisposable
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{
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Glamourer.Log.Verbose(
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$"Changing Offhand from {state.ModelData.Weapon(EquipSlot.OffHand)} | {state.BaseData.Weapon(EquipSlot.OffHand)} to {data.Item1} for 0x{actor.Address:X}.");
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_state.ChangeItem(_jobChangeState, EquipSlot.OffHand, data.Item1, new ApplySettings(Source: data.Item2));
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_state.ChangeItem(state, EquipSlot.OffHand, data.Item1, new ApplySettings(Source: data.Item2));
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weapon = state.ModelData.Weapon(EquipSlot.OffHand);
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}
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@ -264,7 +264,7 @@ public sealed class AutoDesignApplier : IDisposable
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var mergedDesign = _designMerger.Merge(
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set.Designs.Where(d => d.IsActive(actor)).SelectMany(d => d.Design?.AllLinks.Select(l => (l.Design, l.Flags & d.Type)) ?? [(d.Design, d.Type)]),
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state.ModelData, true, _config.AlwaysApplyAssociatedMods);
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state.BaseData, true, _config.AlwaysApplyAssociatedMods);
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_state.ApplyDesign(state, mergedDesign, new ApplySettings(0, StateSource.Fixed, respectManual, fromJobChange, false));
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}
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@ -321,7 +321,7 @@ public class StateEditor(
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public void ApplyDesign(object data, DesignBase design, ApplySettings settings)
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{
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var merged = settings.MergeLinks && design is Design d
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? merger.Merge(d.AllLinks, ((ActorState)data).ModelData, false, Config.AlwaysApplyAssociatedMods)
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? merger.Merge(d.AllLinks, ((ActorState)data).BaseData, false, Config.AlwaysApplyAssociatedMods)
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: new MergedDesign(design);
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ApplyDesign(data, merged, settings with
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