Derp, fix application rules for transmitted designs.

This commit is contained in:
Ottermandias 2023-10-01 00:47:55 +02:00
parent 3b618a08bc
commit f4056d0b0c

View file

@ -61,12 +61,12 @@ public class DesignConverter
{ {
var design = _designs.CreateTemporary(); var design = _designs.CreateTemporary();
design.ApplyEquip = equipFlags & EquipFlagExtensions.All; design.ApplyEquip = equipFlags & EquipFlagExtensions.All;
design.FixCustomizeApplication(_customize, customizeFlags);
design.SetApplyHatVisible(design.DoApplyEquip(EquipSlot.Head)); design.SetApplyHatVisible(design.DoApplyEquip(EquipSlot.Head));
design.SetApplyVisorToggle(design.DoApplyEquip(EquipSlot.Head)); design.SetApplyVisorToggle(design.DoApplyEquip(EquipSlot.Head));
design.SetApplyWeaponVisible(design.DoApplyEquip(EquipSlot.MainHand) || design.DoApplyEquip(EquipSlot.OffHand)); design.SetApplyWeaponVisible(design.DoApplyEquip(EquipSlot.MainHand) || design.DoApplyEquip(EquipSlot.OffHand));
design.SetApplyWetness(true); design.SetApplyWetness(true);
design.DesignData = state.ModelData; design.DesignData = state.ModelData;
design.FixCustomizeApplication(_customize, customizeFlags);
return design; return design;
} }