Fix issue with cutscene actors.

This commit is contained in:
Ottermandias 2023-09-23 00:41:17 +02:00
parent e2252066f1
commit fc275d584e
6 changed files with 37 additions and 17 deletions

View file

@ -130,8 +130,9 @@ public class CommandService : IDisposable
_chat.Print(" 》 If multiple design sets have the same name, the first one will be changed.");
_chat.Print(" 》 The name is case-insensitive.");
_chat.Print(new SeStringBuilder().AddText(" 》 If the command is ").AddBlue("application")
.AddText(" the design index and flags are required.").BuiltString);
_chat.Print(" 》 The design index is the number in front of the relevant design in the automated design set.");
.AddText(" the ").AddYellow("design index").AddText(" and ").AddPurple("flags").AddText(" are required.").BuiltString);
_chat.Print(new SeStringBuilder().AddText(" 》 The ").AddYellow("design index")
.AddText(" is the number in front of the relevant design in the automated design set.").BuiltString);
_chat.Print(new SeStringBuilder().AddText(" 》 The ").AddPurple("Application Flags").AddText(" are a combination of the letters ")
.AddPurple("C", true).AddText("ustomizations, ")
.AddPurple("E", true).AddText("quipment, ")