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https://github.com/Ottermandias/Glamourer.git
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Add some IPC stuff.
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parent
78b15c085f
commit
fdd74c0514
6 changed files with 75 additions and 11 deletions
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@ -88,6 +88,12 @@ public partial class GlamourerIpc
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public static ActionSubscriber<Guid, Character?> ApplyByGuidOnceToCharacterSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelApplyByGuidOnceToCharacter);
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public static ActionSubscriber<string, string, uint> ApplyAllLockSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelApplyAllLock);
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public static ActionSubscriber<string, Character?, uint> ApplyAllToCharacterLockSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelApplyAllToCharacterLock);
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public void ApplyAll(string base64, string characterName)
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=> ApplyDesign(_designConverter.FromBase64(base64, true, true, out var version), FindActors(characterName), version, 0);
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@ -8,11 +8,15 @@ namespace Glamourer.Api;
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public partial class GlamourerIpc
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{
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public const string LabelGetAllCustomization = "Glamourer.GetAllCustomization";
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public const string LabelGetAllCustomizationFromCharacter = "Glamourer.GetAllCustomizationFromCharacter";
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public const string LabelGetAllCustomization = "Glamourer.GetAllCustomization";
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public const string LabelGetAllCustomizationFromCharacter = "Glamourer.GetAllCustomizationFromCharacter";
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public const string LabelGetAllCustomizationLocked = "Glamourer.GetAllCustomizationLocked";
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public const string LabelGetAllCustomizationFromLockedCharacter = "Glamourer.GetAllCustomizationFromLockedCharacter";
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private readonly FuncProvider<string, string?> _getAllCustomizationProvider;
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private readonly FuncProvider<Character?, string?> _getAllCustomizationFromCharacterProvider;
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private readonly FuncProvider<string, string?> _getAllCustomizationProvider;
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private readonly FuncProvider<string, uint, string?> _getAllCustomizationLockedProvider;
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private readonly FuncProvider<Character?, string?> _getAllCustomizationFromCharacterProvider;
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private readonly FuncProvider<Character?, uint, string?> _getAllCustomizationFromLockedCharacterProvider;
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public static FuncSubscriber<string, string?> GetAllCustomizationSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelGetAllCustomization);
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@ -20,13 +24,25 @@ public partial class GlamourerIpc
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public static FuncSubscriber<Character?, string?> GetAllCustomizationFromCharacterSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelGetAllCustomizationFromCharacter);
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public static FuncSubscriber<string, uint, string?> GetAllCustomizationLockedSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelGetAllCustomizationLocked);
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public static FuncSubscriber<Character?, uint, string?> GetAllCustomizationFromLockedCharacterSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelGetAllCustomizationFromLockedCharacter);
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public string? GetAllCustomization(string characterName)
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=> GetCustomization(FindActors(characterName));
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=> GetCustomization(FindActors(characterName), 0);
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public string? GetAllCustomization(string characterName, uint lockCode)
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=> GetCustomization(FindActors(characterName), lockCode);
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public string? GetAllCustomizationFromCharacter(Character? character)
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=> GetCustomization(FindActors(character));
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=> GetCustomization(FindActors(character), 0);
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private string? GetCustomization(IEnumerable<ActorIdentifier> actors)
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public string? GetAllCustomizationFromCharacter(Character? character, uint lockCode)
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=> GetCustomization(FindActors(character), lockCode);
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private string? GetCustomization(IEnumerable<ActorIdentifier> actors, uint lockCode)
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{
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var actor = actors.FirstOrDefault(ActorIdentifier.Invalid);
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if (!actor.IsValid)
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@ -40,6 +56,8 @@ public partial class GlamourerIpc
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if (!_stateManager.GetOrCreate(actor, data.Objects[0], out state))
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return null;
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}
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if (!state.CanUnlock(lockCode))
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return null;
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return _designConverter.ShareBase64(state, ApplicationRules.AllWithConfig(_config));
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}
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@ -16,6 +16,7 @@ public partial class GlamourerIpc
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public const string LabelRevertToAutomationCharacter = "Glamourer.RevertToAutomationCharacter";
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public const string LabelUnlock = "Glamourer.Unlock";
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public const string LabelUnlockName = "Glamourer.UnlockName";
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public const string LabelUnlockAll = "Glamourer.UnlockAll";
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private readonly ActionProvider<string> _revertProvider;
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private readonly ActionProvider<Character?> _revertCharacterProvider;
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@ -29,6 +30,8 @@ public partial class GlamourerIpc
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private readonly FuncProvider<string, uint, bool> _unlockNameProvider;
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private readonly FuncProvider<Character?, uint, bool> _unlockProvider;
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private readonly FuncProvider<uint, int> _unlockAllProvider;
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public static ActionSubscriber<string> RevertSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelRevert);
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@ -47,6 +50,9 @@ public partial class GlamourerIpc
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public static FuncSubscriber<Character?, uint, bool> UnlockSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelUnlock);
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public static FuncSubscriber<uint, int> UnlockAllSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelUnlockAll);
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public static FuncSubscriber<string, uint, bool> RevertToAutomationSubscriber(DalamudPluginInterface pi)
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=> new(pi, LabelRevertToAutomation);
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@ -71,6 +77,15 @@ public partial class GlamourerIpc
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public bool Unlock(Character? character, uint lockCode)
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=> Unlock(FindActors(character), lockCode);
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public int UnlockAll(uint lockCode)
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{
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var count = 0;
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foreach (var state in _stateManager.Values)
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if (state.Unlock(lockCode))
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++count;
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return count;
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}
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public bool RevertToAutomation(string characterName, uint lockCode)
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=> RevertToAutomation(FindActorsRevert(characterName), lockCode);
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@ -16,7 +16,7 @@ namespace Glamourer.Api;
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public sealed partial class GlamourerIpc : IDisposable
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{
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public const int CurrentApiVersionMajor = 0;
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public const int CurrentApiVersionMinor = 4;
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public const int CurrentApiVersionMinor = 5;
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private readonly StateManager _stateManager;
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private readonly ObjectManager _objects;
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@ -47,6 +47,9 @@ public sealed partial class GlamourerIpc : IDisposable
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_getAllCustomizationProvider = new FuncProvider<string, string?>(pi, LabelGetAllCustomization, GetAllCustomization);
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_getAllCustomizationFromCharacterProvider =
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new FuncProvider<Character?, string?>(pi, LabelGetAllCustomizationFromCharacter, GetAllCustomizationFromCharacter);
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_getAllCustomizationLockedProvider = new FuncProvider<string, uint, string?>(pi, LabelGetAllCustomizationLocked, GetAllCustomization);
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_getAllCustomizationFromLockedCharacterProvider =
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new FuncProvider<Character?, uint, string?>(pi, LabelGetAllCustomizationFromLockedCharacter, GetAllCustomizationFromCharacter);
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_applyAllProvider = new ActionProvider<string, string>(pi, LabelApplyAll, ApplyAll);
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_applyAllOnceProvider = new ActionProvider<string, string>(pi, LabelApplyAllOnce, ApplyAllOnce);
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@ -82,6 +85,7 @@ public sealed partial class GlamourerIpc : IDisposable
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_revertCharacterProviderLock = new ActionProvider<Character?, uint>(pi, LabelRevertCharacterLock, RevertCharacterLock);
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_unlockNameProvider = new FuncProvider<string, uint, bool>(pi, LabelUnlockName, Unlock);
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_unlockProvider = new FuncProvider<Character?, uint, bool>(pi, LabelUnlock, Unlock);
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_unlockAllProvider = new FuncProvider<uint, int>(pi, LabelUnlockAll, UnlockAll);
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_revertToAutomationProvider = new FuncProvider<string, uint, bool>(pi, LabelRevertToAutomation, RevertToAutomation);
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_revertToAutomationCharacterProvider =
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new FuncProvider<Character?, uint, bool>(pi, LabelRevertToAutomationCharacter, RevertToAutomation);
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@ -111,7 +115,9 @@ public sealed partial class GlamourerIpc : IDisposable
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_apiVersionsProvider.Dispose();
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_getAllCustomizationProvider.Dispose();
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_getAllCustomizationLockedProvider.Dispose();
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_getAllCustomizationFromCharacterProvider.Dispose();
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_getAllCustomizationFromLockedCharacterProvider.Dispose();
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_applyAllProvider.Dispose();
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_applyAllOnceProvider.Dispose();
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@ -139,6 +145,7 @@ public sealed partial class GlamourerIpc : IDisposable
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_revertCharacterProviderLock.Dispose();
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_unlockNameProvider.Dispose();
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_unlockProvider.Dispose();
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_unlockAllProvider.Dispose();
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_revertToAutomationProvider.Dispose();
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_revertToAutomationCharacterProvider.Dispose();
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@ -158,7 +165,7 @@ public sealed partial class GlamourerIpc : IDisposable
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private IEnumerable<ActorIdentifier> FindActors(string actorName)
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{
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if (actorName.Length == 0 || !ByteString.FromString(actorName, out var byteString))
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return Array.Empty<ActorIdentifier>();
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return [];
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_objects.Update();
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return _objects.Where(i => i.Key is { IsValid: true, Type: IdentifierType.Player } && i.Key.PlayerName == byteString)
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@ -64,6 +64,14 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
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else
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ImGui.TextUnformatted("Error");
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelGetAllCustomizationFromLockedCharacter);
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ImGui.TableNextColumn();
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var base64Locked = GlamourerIpc.GetAllCustomizationFromLockedCharacterSubscriber(_pluginInterface).Invoke(_objectManager.Objects[_gameObjectIndex] as Character, 1337);
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if (base64Locked != null)
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ImGuiUtil.CopyOnClickSelectable(base64Locked);
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else
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ImGui.TextUnformatted("Error");
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelRevert);
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ImGui.TableNextColumn();
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if (ImGui.Button("Revert##Name"))
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@ -118,7 +126,6 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
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GlamourerIpc.ApplyOnlyCustomizationToCharacterSubscriber(_pluginInterface)
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.Invoke(_base64Apply, _objectManager.Objects[_gameObjectIndex] as Character);
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelApplyByGuid);
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ImGui.TableNextColumn();
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if (ImGui.Button("Apply##ByGuidName") && Guid.TryParse(_designIdentifier, out var guid1))
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@ -141,6 +148,11 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
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GlamourerIpc.ApplyByGuidOnceToCharacterSubscriber(_pluginInterface)
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.Invoke(guid2Once, _objectManager.Objects[_gameObjectIndex] as Character);
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelApplyAllLock);
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ImGui.TableNextColumn();
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if (ImGui.Button("Apply With Lock##CustomizeCharacter"))
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GlamourerIpc.ApplyAllToCharacterLockSubscriber(_pluginInterface)
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.Invoke(_base64Apply, _objectManager.Objects[_gameObjectIndex] as Character, 1337);
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelUnlock);
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ImGui.TableNextColumn();
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@ -148,6 +160,12 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
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GlamourerIpc.UnlockSubscriber(_pluginInterface)
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.Invoke(_objectManager.Objects[_gameObjectIndex] as Character, 1337);
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelUnlockAll);
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ImGui.TableNextColumn();
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if (ImGui.Button("Unlock All##CustomizeCharacter"))
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GlamourerIpc.UnlockAllSubscriber(_pluginInterface)
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.Invoke(1337);
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ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelRevertToAutomation);
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ImGui.TableNextColumn();
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if (ImGui.Button("Revert##CustomizeCharacter"))
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@ -1 +1 @@
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Subproject commit 79ffdd69a28141a1ac93daa24d76573b2fa0d71e
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Subproject commit 34921fd2c5a9aff5d34aef664bdb78331e8b9436
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