Add some IPC stuff.

This commit is contained in:
Ottermandias 2024-03-09 12:25:53 +01:00
parent 78b15c085f
commit fdd74c0514
6 changed files with 75 additions and 11 deletions

View file

@ -88,6 +88,12 @@ public partial class GlamourerIpc
public static ActionSubscriber<Guid, Character?> ApplyByGuidOnceToCharacterSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelApplyByGuidOnceToCharacter);
public static ActionSubscriber<string, string, uint> ApplyAllLockSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelApplyAllLock);
public static ActionSubscriber<string, Character?, uint> ApplyAllToCharacterLockSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelApplyAllToCharacterLock);
public void ApplyAll(string base64, string characterName)
=> ApplyDesign(_designConverter.FromBase64(base64, true, true, out var version), FindActors(characterName), version, 0);

View file

@ -8,11 +8,15 @@ namespace Glamourer.Api;
public partial class GlamourerIpc
{
public const string LabelGetAllCustomization = "Glamourer.GetAllCustomization";
public const string LabelGetAllCustomizationFromCharacter = "Glamourer.GetAllCustomizationFromCharacter";
public const string LabelGetAllCustomization = "Glamourer.GetAllCustomization";
public const string LabelGetAllCustomizationFromCharacter = "Glamourer.GetAllCustomizationFromCharacter";
public const string LabelGetAllCustomizationLocked = "Glamourer.GetAllCustomizationLocked";
public const string LabelGetAllCustomizationFromLockedCharacter = "Glamourer.GetAllCustomizationFromLockedCharacter";
private readonly FuncProvider<string, string?> _getAllCustomizationProvider;
private readonly FuncProvider<Character?, string?> _getAllCustomizationFromCharacterProvider;
private readonly FuncProvider<string, string?> _getAllCustomizationProvider;
private readonly FuncProvider<string, uint, string?> _getAllCustomizationLockedProvider;
private readonly FuncProvider<Character?, string?> _getAllCustomizationFromCharacterProvider;
private readonly FuncProvider<Character?, uint, string?> _getAllCustomizationFromLockedCharacterProvider;
public static FuncSubscriber<string, string?> GetAllCustomizationSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelGetAllCustomization);
@ -20,13 +24,25 @@ public partial class GlamourerIpc
public static FuncSubscriber<Character?, string?> GetAllCustomizationFromCharacterSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelGetAllCustomizationFromCharacter);
public static FuncSubscriber<string, uint, string?> GetAllCustomizationLockedSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelGetAllCustomizationLocked);
public static FuncSubscriber<Character?, uint, string?> GetAllCustomizationFromLockedCharacterSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelGetAllCustomizationFromLockedCharacter);
public string? GetAllCustomization(string characterName)
=> GetCustomization(FindActors(characterName));
=> GetCustomization(FindActors(characterName), 0);
public string? GetAllCustomization(string characterName, uint lockCode)
=> GetCustomization(FindActors(characterName), lockCode);
public string? GetAllCustomizationFromCharacter(Character? character)
=> GetCustomization(FindActors(character));
=> GetCustomization(FindActors(character), 0);
private string? GetCustomization(IEnumerable<ActorIdentifier> actors)
public string? GetAllCustomizationFromCharacter(Character? character, uint lockCode)
=> GetCustomization(FindActors(character), lockCode);
private string? GetCustomization(IEnumerable<ActorIdentifier> actors, uint lockCode)
{
var actor = actors.FirstOrDefault(ActorIdentifier.Invalid);
if (!actor.IsValid)
@ -40,6 +56,8 @@ public partial class GlamourerIpc
if (!_stateManager.GetOrCreate(actor, data.Objects[0], out state))
return null;
}
if (!state.CanUnlock(lockCode))
return null;
return _designConverter.ShareBase64(state, ApplicationRules.AllWithConfig(_config));
}

View file

@ -16,6 +16,7 @@ public partial class GlamourerIpc
public const string LabelRevertToAutomationCharacter = "Glamourer.RevertToAutomationCharacter";
public const string LabelUnlock = "Glamourer.Unlock";
public const string LabelUnlockName = "Glamourer.UnlockName";
public const string LabelUnlockAll = "Glamourer.UnlockAll";
private readonly ActionProvider<string> _revertProvider;
private readonly ActionProvider<Character?> _revertCharacterProvider;
@ -29,6 +30,8 @@ public partial class GlamourerIpc
private readonly FuncProvider<string, uint, bool> _unlockNameProvider;
private readonly FuncProvider<Character?, uint, bool> _unlockProvider;
private readonly FuncProvider<uint, int> _unlockAllProvider;
public static ActionSubscriber<string> RevertSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelRevert);
@ -47,6 +50,9 @@ public partial class GlamourerIpc
public static FuncSubscriber<Character?, uint, bool> UnlockSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelUnlock);
public static FuncSubscriber<uint, int> UnlockAllSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelUnlockAll);
public static FuncSubscriber<string, uint, bool> RevertToAutomationSubscriber(DalamudPluginInterface pi)
=> new(pi, LabelRevertToAutomation);
@ -71,6 +77,15 @@ public partial class GlamourerIpc
public bool Unlock(Character? character, uint lockCode)
=> Unlock(FindActors(character), lockCode);
public int UnlockAll(uint lockCode)
{
var count = 0;
foreach (var state in _stateManager.Values)
if (state.Unlock(lockCode))
++count;
return count;
}
public bool RevertToAutomation(string characterName, uint lockCode)
=> RevertToAutomation(FindActorsRevert(characterName), lockCode);

View file

@ -16,7 +16,7 @@ namespace Glamourer.Api;
public sealed partial class GlamourerIpc : IDisposable
{
public const int CurrentApiVersionMajor = 0;
public const int CurrentApiVersionMinor = 4;
public const int CurrentApiVersionMinor = 5;
private readonly StateManager _stateManager;
private readonly ObjectManager _objects;
@ -47,6 +47,9 @@ public sealed partial class GlamourerIpc : IDisposable
_getAllCustomizationProvider = new FuncProvider<string, string?>(pi, LabelGetAllCustomization, GetAllCustomization);
_getAllCustomizationFromCharacterProvider =
new FuncProvider<Character?, string?>(pi, LabelGetAllCustomizationFromCharacter, GetAllCustomizationFromCharacter);
_getAllCustomizationLockedProvider = new FuncProvider<string, uint, string?>(pi, LabelGetAllCustomizationLocked, GetAllCustomization);
_getAllCustomizationFromLockedCharacterProvider =
new FuncProvider<Character?, uint, string?>(pi, LabelGetAllCustomizationFromLockedCharacter, GetAllCustomizationFromCharacter);
_applyAllProvider = new ActionProvider<string, string>(pi, LabelApplyAll, ApplyAll);
_applyAllOnceProvider = new ActionProvider<string, string>(pi, LabelApplyAllOnce, ApplyAllOnce);
@ -82,6 +85,7 @@ public sealed partial class GlamourerIpc : IDisposable
_revertCharacterProviderLock = new ActionProvider<Character?, uint>(pi, LabelRevertCharacterLock, RevertCharacterLock);
_unlockNameProvider = new FuncProvider<string, uint, bool>(pi, LabelUnlockName, Unlock);
_unlockProvider = new FuncProvider<Character?, uint, bool>(pi, LabelUnlock, Unlock);
_unlockAllProvider = new FuncProvider<uint, int>(pi, LabelUnlockAll, UnlockAll);
_revertToAutomationProvider = new FuncProvider<string, uint, bool>(pi, LabelRevertToAutomation, RevertToAutomation);
_revertToAutomationCharacterProvider =
new FuncProvider<Character?, uint, bool>(pi, LabelRevertToAutomationCharacter, RevertToAutomation);
@ -111,7 +115,9 @@ public sealed partial class GlamourerIpc : IDisposable
_apiVersionsProvider.Dispose();
_getAllCustomizationProvider.Dispose();
_getAllCustomizationLockedProvider.Dispose();
_getAllCustomizationFromCharacterProvider.Dispose();
_getAllCustomizationFromLockedCharacterProvider.Dispose();
_applyAllProvider.Dispose();
_applyAllOnceProvider.Dispose();
@ -139,6 +145,7 @@ public sealed partial class GlamourerIpc : IDisposable
_revertCharacterProviderLock.Dispose();
_unlockNameProvider.Dispose();
_unlockProvider.Dispose();
_unlockAllProvider.Dispose();
_revertToAutomationProvider.Dispose();
_revertToAutomationCharacterProvider.Dispose();
@ -158,7 +165,7 @@ public sealed partial class GlamourerIpc : IDisposable
private IEnumerable<ActorIdentifier> FindActors(string actorName)
{
if (actorName.Length == 0 || !ByteString.FromString(actorName, out var byteString))
return Array.Empty<ActorIdentifier>();
return [];
_objects.Update();
return _objects.Where(i => i.Key is { IsValid: true, Type: IdentifierType.Player } && i.Key.PlayerName == byteString)

View file

@ -64,6 +64,14 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
else
ImGui.TextUnformatted("Error");
ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelGetAllCustomizationFromLockedCharacter);
ImGui.TableNextColumn();
var base64Locked = GlamourerIpc.GetAllCustomizationFromLockedCharacterSubscriber(_pluginInterface).Invoke(_objectManager.Objects[_gameObjectIndex] as Character, 1337);
if (base64Locked != null)
ImGuiUtil.CopyOnClickSelectable(base64Locked);
else
ImGui.TextUnformatted("Error");
ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelRevert);
ImGui.TableNextColumn();
if (ImGui.Button("Revert##Name"))
@ -118,7 +126,6 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
GlamourerIpc.ApplyOnlyCustomizationToCharacterSubscriber(_pluginInterface)
.Invoke(_base64Apply, _objectManager.Objects[_gameObjectIndex] as Character);
ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelApplyByGuid);
ImGui.TableNextColumn();
if (ImGui.Button("Apply##ByGuidName") && Guid.TryParse(_designIdentifier, out var guid1))
@ -141,6 +148,11 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
GlamourerIpc.ApplyByGuidOnceToCharacterSubscriber(_pluginInterface)
.Invoke(guid2Once, _objectManager.Objects[_gameObjectIndex] as Character);
ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelApplyAllLock);
ImGui.TableNextColumn();
if (ImGui.Button("Apply With Lock##CustomizeCharacter"))
GlamourerIpc.ApplyAllToCharacterLockSubscriber(_pluginInterface)
.Invoke(_base64Apply, _objectManager.Objects[_gameObjectIndex] as Character, 1337);
ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelUnlock);
ImGui.TableNextColumn();
@ -148,6 +160,12 @@ public class IpcTesterPanel(DalamudPluginInterface _pluginInterface, ObjectManag
GlamourerIpc.UnlockSubscriber(_pluginInterface)
.Invoke(_objectManager.Objects[_gameObjectIndex] as Character, 1337);
ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelUnlockAll);
ImGui.TableNextColumn();
if (ImGui.Button("Unlock All##CustomizeCharacter"))
GlamourerIpc.UnlockAllSubscriber(_pluginInterface)
.Invoke(1337);
ImGuiUtil.DrawTableColumn(GlamourerIpc.LabelRevertToAutomation);
ImGui.TableNextColumn();
if (ImGui.Button("Revert##CustomizeCharacter"))

@ -1 +1 @@
Subproject commit 79ffdd69a28141a1ac93daa24d76573b2fa0d71e
Subproject commit 34921fd2c5a9aff5d34aef664bdb78331e8b9436