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Fixes.
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9 changed files with 13 additions and 13 deletions
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@ -333,7 +333,7 @@ public unsafe class FunModule : IDisposable
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=> actor.IsCharacter
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&& actor.AsObject->ObjectKind is ObjectKind.Pc
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&& !actor.IsTransformed
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&& actor.AsCharacter->CharacterData.ModelCharaId == 0;
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&& actor.AsCharacter->ModelContainer.ModelCharaId == 0;
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private static void KeepOldArmor(Actor actor, EquipSlot slot, ref CharacterArmor armor)
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=> armor = actor.Model.Valid ? actor.Model.GetArmor(slot) : armor;
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